Quick update, we actually spent some time optimizing the APK size, and we got it down from 3MB to 800KB, trying to get this down even further. You should see the improvement starting with realm-java 0.79
We’re trying to improve the file size on Android: we know many apps are downloaded on devices where every MB count and we take that seriously. Can you post more details about the crash here or on GitHub? We’d love to help.
I will try and reproduce it. All I can remember is that after adding Realm to my build, and without calling it/invoking it in any way, my app crashed as soon as deployed to the emulator.