While I'm a big fan, Rohrer might be a bad example. He's simultaneously well known (your average dev is not) and yet lives a very austere life style and puts artistic goals ahead of profit. For instance, his latest game won't provide a livable salary unless it's supporting millions of dollars being gambled per year.
However, I'll say Cordial Minuet is a great game: exhilarating and pretty deep. Doesn't hurt that I've won over $1,000 (results not typical).