Got customers? How we almost sunk our startup before it started.
mightybrand.com
mightybrand.com
Customers are very busy people too, and they are not on your payroll. Totally agree that you should make your decisions as informed as possible, i.e. do as much Customer Development as you can, but ultimately a big part of a early-stage startup is making decisions without the luxury of a complete data set i.e. gut and luck.
Which is precisely why you need to "ship early" (get paying customers ASAP) and "ship often" (start developing them immediately and incorporating their feedback into development).
YMMV, but we've had great success with just sending an email or picking up the phone and asking people if we could chat for a bit.
Sometimes I wish they were on payroll, especially customers who left.
One frustrating thing I've learned is that people hardly ever tell you why they stopped using your product or lost interest in it.
The 2nd still has very little revenue and I would say is still struggling to align with the customer. They've spent many years now developing a product that they think will fit the customer based on their experiences working in the target industry 10 years ago. Its a little scary to watch this company spend their money after only showing a mockup to a customer once, about 3 years ago.
This 2nd company is starting to get paying customers, and then they panic when the customer says, "Wait. It doesn't do x, y, and x? I assumed it did, I mean, everyone in our industry does that! You didn't know that?"
I'm curious to know how these 2 companies would be different had they done solid customer development first.
Oh, well it was only about a year of my life I wasted, I'm not bitter at all... seriously.
Did anyone else make this mistake? How did you realize what you were doing was the complete wrong approach?
You can take some solace in the fact that some entrepreneurs never seem to learn this lesson, and fail repeatedly until they stumble into a success by chance.
I touched on this in the article, but I think the VC industry can be blamed for some of this. If you start a company and raise a few million and hire a team and spend two years blowing through your cash before shutting down, it's easy to blame "execution" or hiring the wrong people, or whatever, rather than face up to the fact that you went down the wrong road from the beginning because you had a poor product/market fit.
Success is a poor teacher.