NHL partners with GoPro to deliver fans unique perspectives of the game
nhl.com
nhl.com
I know the adoption of this is mostly going to be extracurricular for now, maybe used during All-Star games and such (they've been known to mic up and interview goalies in those while they're in goal).
Although these videos did make me dizzy, it's such an interesting way to become more engaged in the game. I love that the NHL (being the "4th-place league" in the US) is always doing interesting, creative things to try to make their league better.
A side note on the GoPro video on that site is similar to how I felt attending an actual game this year with really good seats: you don't fully get the sense of how fast the game moves and how incredibly talented these guys are as pushing a little rubber puck around ice. This video made me feel like I did watching it live and right in front of me: just wow.
It's a shame that the NHL signed such a long deal with NBC. I know it was just a couple years ago, but everything was so different then. I hope when their next deal comes around, the NHL is the first to abandon these stupid blackout restrictions.
Besides, if you stream it live, you're still watching the commercials.
https://www.youtube.com/watch?v=ZEBoOr12BrI
If it's anything like this, I'm all for it. This is about as close as you can get to the action without actually playing. Plus, you get all the commentary from the refs, which is really where all the action is.
You also get to find out all the BS they have to put up with the players and coaches.
EDIT: forgot to mention, you get a good reality check on how big and how fast these guys are, and these are essentially minor league NHL players
(the Checkers are my home team! - cool seeing them in this vid)
Having seen the view of a few other GoPro mask cameras lately, it's pretty cool to see pitches coming in, but commentary is the best part. The chatter was my favorite part of that AHL video by far, but perhaps I'm biased also being an official.
I get the impression that the NHL (and NFL and everyone else) doesn't want home viewers to actually hear what the players are saying to each other and it drives me nuts, because I really feel like the interpersonal aggression is a part of the sport that nobody wants me to see.
I also wouldn't be surprised if this partnership pushes GoPro's mechanical and/or software image stabilization technology forward magnitudes. It's a cool project with a big name customer the engineers will be spurred to find creative solutions to enhance the viewing experience.
Actually there's probably a way to do that via a phone or something. I need to play around with my GoPro a bit more
Marketing. GoPro is at the point now where people use the word to refer to a certain type/style of video. This will help push it further in that direction making GoPro synonymous with point of view/onboard camera. Think of the recent NFL issue with commentators referring to MS Surface as 'an iPad like device'. Or the classic example of tissues being referred to as Kleenex. This will push GoPro further in that direction. There are also probably a lot of hockey playing kids who will want one of the cameras so it could also boost sales more directly.
But there's another facet to this kind of marketing. Try contrasting videos like this that GoPro puts out for promotional purposes with the kinds of videos that the average person creates with a GoPro. These are fun to watch and full of unique views of cool stuff. The ones that average people create are, for the most part, boring. Yet their market is 99% people who make the boring kind of videos. If their marketing showed the kinds of videos that most people would be creating, no one would buy them. By showing videos like this, they get people inspired enough to think that they can shoot something cool.
This is from a crash in the Tour down Under earlier today:
https://www.youtube.com/watch?v=Py_7pYVF664&feature=youtu.be
No-one is saying 'I'll attach a mini-cam to my helmet.'
It would be an interesting thesis topic to study how this was achieved.
'Wrote this comment on my LG'
If someone could confirm this, please. But a rigid cilinder (as I imagine consists a cam support) on a helmet might be an issue.
This is a great first step however - getting into the market will open the doors for some really cool stuff - and hopefully give fans a better appreciation for the real speed of the game .
- Illegal & dangerous checks often come with a suspension, which is always dished out after video evidence is reviewed by the department of player safety - It's very common for goals to get reviewed in-game to check whether there was goalie interference, high stick, kicked in, etc. - All players watch countless hours of video during a week to improve their game and study their opponents (ex: shootout moves)
All in all, more power to the referees, more power to the coaches/players = better, safer, more entertaining hockey, IMO.
Does anyone know what attachment they are using on the helmets to get that overhang angle looking back at the player?
They started with on-bike cameras last season. Not streamed yet, though.
Plus, if first person is compelling enough, sports may adapt to be a better fit, especially if they suffer from competition with sports that are already well suited to that type of spectation.
Previous footage I have watched of football players (American) is very disorienting, and the field of vision is very narrow with a helmet mounted camera. It looks like the player has tunnel vision. However, a player's eyes will dart back and forth very quickly taking in a much bigger picture, so you aren't really seeing what they are truly seeing.
The Madden video games implemented a first person perspective (I haven't played for a long time, so not sure if they still have it), and it was nearly impossible for me to play in that mode. You don't have any peripheral vision using that mode, and that same problem will exist for these live sport shots.
Football would be somewhere between those extremes.
Hockey probably works well from a ref's viewpoint as they try and watch the action, but stand far enough back to get decent coverage.
The future sounds crazy.
Even slower paced sports could benefit, because motion interpolation will never be perfect, and strobing to prevent sample-and-hold blur is annoyingly flickery at 60Hz.
I believe they experimented with the refs wearing GoPro cameras for a couple of games. You rarely saw them live, but when they were helpful or interesting or worth watching for novelty they were included in the replays.