For example a YouTube-like podcast portal seems like a potential option (i.e. moving away from the need for dedicated apps/clients for a more mainstream audience), but I'm sure this isn't a novel idea.
For example a YouTube-like podcast portal seems like a potential option (i.e. moving away from the need for dedicated apps/clients for a more mainstream audience), but I'm sure this isn't a novel idea.
I am not doing anything unique or novel though, there are countless sites that I have learned from, railscasts.com, railstutorial.org, egghead.io, laracasts.com, gorails.com, etc. Granted, so far this has all been free, and I have not started to monetize yet, but I do have traction, and see a clear need. So, take that for what it's worth. Very happy to have any feedback, or answer questions, just shoot me an email (see profile). Also, if you have a talent in a particular area, I would highly suggest thinking about how to share that via video with other people.
[1] https://news.ycombinator.com/item?id=8011081
How long does it take to write and produce each episode? Would you care to share the toolchain being used for screencasts?
I miss the lost promise of SMIL which would have allowed in-context video links to URLs for related sites, or deep-linking to related video snippets in other episodes. If your project continues, you will quickly grow a library which will benefit from cross-indexing. You will also find that a subset of content will need to be refreshed, as tools and environments change. Metadata for modular snippets will improve discovery, reuse and update.
Rails Tutorial has generated six-figure revenue from screencasts combined with an ebook, so there is precedent for monetizing self-service video training.
> How long does it take to write and produce each episode?
Rough guide is about ~2-3 hours per minute of video. Research, playing around with ideas, demos, writing, recording video, recording audio, editing, etc. So, ZFS part one was 12 min, that's about 24 hours, and part two is 18 min, so about 36 hours. Those two episodes are about 60+ hours of solid work. ZFS did take a little longer than 60 though, since I ended up doing tons of research, but I rather error on a better quality video, than putting out sub optimal content. These figures are shocking to many people, but I have honestly not found a quicker way. As I learn to use the editing software a little more, I have been able to shave an hour here and there, so that is nice!
> Would you care to share the toolchain being used for screencasts?
Sure, here is a basic dump of the tools I use:
Ubuntu (deskop)
Kazam (desktop recording)
Audacity (audio recording)
Kdenlive (edit the audio/video together)
Screenkey (keystrokes on screen)
Decrypt (intro screen)
OpenOffice Writer (transcripts)
Shaky (ascii diagram to png file)
Asciiflow (diagram tool input for shaky)
Gimp (graphics)That makes sense, given the high quality result. A 2003 thread estimated production cost for training videos at $1000-$3000/minute, http://answers.google.com/answers/threadview?id=254620 and that range still seems relevant, https://forums.creativecow.net/thread/17/871420
> here is a basic dump of the tools I use
Great that you were able to achieve this level of quality with FLOSS tools. Have you considered pay-what-you-want pricing, with a suggested anchor? Or creating (for pay) screencasts for commercial software? I've often felt that training material should be included in the marketing budget, as it increases the size of the market. E.g. a portion of donations/fees could go towards the OSS project.
> Have you considered pay-what-you-want pricing, with a suggested anchor?
As of late 2014, I am working on this full-time. Scary, but I think I can pull it off. I am shooting for a $12 monthly subscription fee (auto-renewing), that will give you blanket access to everything for 30 days. My thinking is that, I am targeting sysadmins, devops folks, and developers who want to learn about ops. So, if I can save you even 1 hour per month, then it more than pays for itself. I am hoping to push this out in a few days actually, so I will have more data soon! I don't think it will be an overnight success, but hope to build it over a couple years. At least that is the plan.
> Or creating (for pay) screencasts for commercial software?
I have looked at this. Even brokered a deal, but ended up backing out. It just takes way too much time and I needed to focus on putting out my own content. I just need to get some funds coming in rather quickly, or go get a job again. So, I am putting everything I have into this. Once I have some money coming in, then I might look at this again.
Background: https://news.ycombinator.com/item?id=8224896 & https://news.ycombinator.com/item?id=7350265
The other thing I think would be cool is if with something like the oculus rift you could tune is and sit as the third person or at the table that it was happening at and actually look around. For example imagine sitting at the table with Charlie Rose interviewing Bill Gates.
I messed with live streaming audio quite a bit back in the 90's and early 00's and bandwidth/latency definitely could cause issues but I haven't seen a whole lot of interest in that format for quite a while. For better or worse, people seem to prefer that DVR/on-demand format where you get something delivered to your computer or device and then watch or listen when convenient.
This is what Jason Snell & co. do with The Incomparable. They also do a significant amount of editing to cut out people talking over each other, and make everything sound nice. The result is great, but it's a lot of manual effort:
I wonder if soundcloud will become a major player in this space since a lot of the podcasts I listen to end up being hosted by them.
Depending on what you're doing at the time, you'd be able to 1) watch the hosts talk along with guests, relevant images and all that, basically a youtube show, 2) Just listen to the audio like "normal", or 3) read a transcription of the audio just as you would a blog post.
Allowing a person to choose how they get the podcast's information depending on what they're doing seems very logical to me.
And I don't think there's anything special about podcasts. You can get the same information through blogs currently. What's different is the passiveness of listening. It allows me to listen to something interesting when I'm working out rather than just music. But sometimes I would want to watch, and other times I would want to read the text. That's why having the content that's currently on podcasts move multiple formats makes the most sense for the future.
I feel like a site like Grantland is pretty much there.
Of course, they do a much better job than just providing a transcript. Bill Simmons or Zack Lowe might write a long article about a topic, then discuss it on a podcast, then maybe extract some video clips and add some animation to spice it up.
The key, I think, is the creative people driving the process. Having the right instincts for what deserves a long form piece, a tweet, a blog length take, a podcast, or even a short documentary.
Might be a stupid idea as I'm not a big podcast consumer.
http://www.stitcher.com/podcast/commonplace-books/welcome-to...
Personally as a huge consumer of podcasts, the only thing I've been curious about is if they could do custom ads. So say you click play on your favorite player, it would stich a relevant ad immediately during that play.