JavaScript Garden
bonsaiden.github.io
bonsaiden.github.io
> Everything in JavaScript acts like an object, with the only two exceptions being null and undefined.
The 'scalars' - string, number and boolean - only behaves like objects in the limited sense that you can apply the dot operator. But they are immutable primitive values, while all other objects are basically mutable dictionaries. So there is a big difference. For example the syntax seem to allows you to set a property on a scalar, but no property will not actually be set because there is no dictionary to hold the properties.
> in almost all cases, it can be replaced by undefined.
Null has a subtle relationship to Object in that
typeof null == 'object'
For that reason, null should be used for values that can be optional references to Objects (or null).eval should never be used. Any code that makes use of it should be questioned in its workings, performance and security. If something requires eval in order to work, it should not be used in the first place. A better design should be used, that does not require the use of eval.
The conclusion doesn't offer any advise what should be done instead of eval.
Somehow they assume everybody uses eval because its convenient, and that there is a quick work around available. The functionality of eval however non-trivial.
F.e. - if you want to evaluate a lambda function given from the command line.
- if you want to execute javascript provided by a user in a browser window.
Eval can be closely compared to the execution of a binary file. Do you trust that user to upload executable and run it on the host? Then eval is fine, otherwise - you are asking for the trouble.
In case anybody is actually wondering, you almost always want a Function constructor:
var add = new Function('arg1', 'arg2', 'return arg1 + arg2;');
The only exception I've ever run into was in miniature string templating where eval or with was used as a hacky way to generate the context. The best way to do that is replace with a function argument: tmpl_str.replace(/{{(\w+)}}/g, function(_, key) { return ctx[key]; })Until now I don't think that I have ever encountered a case where any of these were the absolute only solution.
I don't see how that's any different from eval.
What you almost always want is a better abstraction of your data and operations, that allows you to stop treating data as code.
It's simply an abbreviation that doesn't really respect the conventions as you are used to see them.
I think it is, but we simply don't see it that often. As far as I can tell, it is perfectly correct to abbreviate in the english language.
When I asked, I was wondering if it was a known abbreviation from an academic field I didn't know. I wouldn't use it, e.g. is the correct abbreviation to use in this instance.
// Set Bar's prototype to a new instance of Foo
Bar.prototype = new Foo();
Bar.prototype.foo = 'Hello World';
Is an antipattern. Use Object.create()
to set up your prototype chain, i.e.: Bar.prototype = Object.create(Foo.prototype);
Bar.prototype.foo = 'Hello World';
I understand this information is dated, but it should be updated as the language evolves and standards change. Surprises me to still see this floating around. You do not want to invoke your constructor when you set a prototype. If you want to use the parent constructor's behaviour in the child, it should be done in your child constructor using Foo.call(this, ...) or Foo.apply(this, [...]).Object.create is supported by all modern browsers, and the Object.create polyfill can be found in Mozilla's documentation:
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Refe...