> 1) Why limit yourself to 4x7? The 1988 NES version of Tetris is 10 units wide.
Presumably, the objective is to arrange the tetriminos into a pleasing rectangle shape. Unfortunately, the factors of 28 are 1, 2, 4, 7, 14 and 28, so 4x7 is the closest you can get to a square, and 2x14 has a similar problem of having the same number of 'white' squares as 'black' squares. The closest one can get is 5x6 with two holes removed.