Schmidt: "Android Adoption Is About To Explode"
techcrunch.com
techcrunch.com
That's one of the main points of Android.
It's in Apple's DNA to really polish their software on a small number of hardware platforms. This might not be so much of an advantage when it comes to apps handling personal information. However, this advantage might be significant when it comes to games some of which have a tendency to push whatever hardware they are on.
This doesn't line up with the experience in desktop software where the the PC dominates gaming despite having a multitude of difference hardware environments.
The issue with phones is that ergonomics can make or break your app, and that is dictated entirely by fixed hardware. Do you have only a touch screen? A keyboard? keyboard + touch screen? What about physical screen size and resolution? Your application will technically run on every combination of that hardware, but the end-user experience may suffer.
Those ergonomic issues impact the end-user in a huge way. If you've ever watched someone with a Blackberry (with a trackball) use an iphone optimized website, it's usable but not as efficient as using a touch screen. There's often no way around these limitations for the end-user other than getting a new device.
Mobile devices will eventually mature and converge toward common hardware and input technologies, but until that happens cross-device work is going to be a real challenge.
Android addresses this, though, since everything runs on dalvik. A JIT would be nice if we're going to see more resource-intensive stuff.
Phones differ so much in form factor alone that you really need to be testing individually for any phone in your target market anyway. Its a huge time-sink to be sure, but you won't be flying blind.
[1] http://developer.android.com/guide/developing/tools/emulator...
For now Android is far from the J2ME scenario, let's hope it will stay that way.
They crippled the HTC Touch Pro horribly (including cutting its RAM in half for no good reason), just like most of their phones.
But the HTC Touch Pro 2 came out completely unmolested.
Hopefully this represents a change in strategy...
I'm guessing you have not worked there.
What, in particular, are you talking about?
I thought that might be the case.
> ...gaining... strained vendor relationships.
With who, aside from T-mobile / Danger?
If this incident is what the OP is talking about, I don't see how it's relevant for current or prospective Windows Mobile licensees.
Google is doing what Google does, which is to say it brings its services to users and users use them. And all of it is subsidized by advertising.
Google is playing a different game, and until someone starts challenging them they're going to continue to be adopted as the platform of choice for every market they're in. The only exception: Facebook.
To provide a little context, Googles revenue in the UK alone was $200 million more than Facebook's highest revenue reports ($500 million).
http://investor.google.com/releases/2009Q3_google_earnings.h...
On earnings calls, every quarter, the report on revenue growth is centered around various metrics with search advertising. Search advertising continues to be the most profitable form of advertising on the web. Facebook has impressive statistics, but I don't see them challenging Google in any one of Google's core businesses. When Facebook becomes a public company and matures more and has a solid way of generating revenue then they might be in a position to challenge Google.
let's wait for google wave to grow up.
Not to say android won't continue to grow. Not to say they won't explode. Just to say, why would you put any stock in what Schmidt says? It's like asking Steve Jobs if his next product is going to be amazing, or a Goldman Sachs executive if he deserves his compensation.
There may be as many as 40(!) phones coming out in 2010.
Growth! <insert picture of exponentially growing curve>