Branch-free FizzBuzz in Assembly
pepijndevos.nl
pepijndevos.nl
Here's a fizzbuzz(char*, int) function that can accept any number up to 99999999, and will put the correct FizzBuzz result into the provided buffer (either the printed number, "Fizz ", " Buzz", or "FizzBuzz"). As promised, it's loop-free, and as a bonus it should be constant-time as well:
Assembly: http://pastebin.com/EnJEuxnp compiled from this C: http://pastebin.com/PCQQQ2cn [edit] generated from this Python: http://pastebin.com/ijr3thE2
Pastebinned since it's about 700 assembly instructions.
Unrolling the loop and printing to the screen are left as exercises...
^^^ #include <stdio.h>
#include <stdlib.h>
const char* table[] = { "%d\n" , "Fizz\n" , "Buzz\n" , "FizzBuzz\n" } ;
void E( int i )
{
exit( 0 ) ;
}
void F( int i )
{
size_t c = !( i%3 ) + !( i%5 )*2 ;
printf( table[c] , i ) ;
}
void ( *func[2] )( int ) = { F , E } ;
int main( void )
{
int p = 1 ;
while( 1 )
{
func[p/102]( p++ ) ;
}
return 0 ;
}
This of course only avoids conditional branches.EDIT: I just noticed I have undefined behavior in my code.
Bonus internet points for the first one to point it out!
Library calls will have conditionals, but apart from that there are none.
func[p/102]( p++ ) ;
A quick search brought me to http://www.bionoren.com/blog/2013/07/unsequenced-modificatio... : 'Basically, the compiler is free to reorder anything and everything until it hits a “sequence point”. Things like return, if, assignment, variable declaration, etc are all sequence points.'In the parent code sample, it seems the compiler is free to execute "p++" before the "p/102" since there is no sequence point between them.
I was previously unaware of this undefined behavior. Thanks for this, rertrree!
Always a little baffled when I see three cases (fizz, buzz, and fizzbuzz) rather than both fizz and buzz handled well such that modulo 15 gets a fizz and a buzz.
The normal fizz buzz is divisible by 3 gives a fizz, divisible by 5 gives a buzz. It so happens that 15 is both, so should exhibit both. But as I see it, handling the 15 right should be emergent behavior of a correctly written fizz and correctly written buzz, not a separate test case.
But what if the business requirement changes that divisible by 4 gives a fizz and divisible by 5 gives a buzz? Now the "3 cases" programmer doesn't just change 3 to 4, and correctly see fizzbuzz emerge on divisible by 20, he's still got a spurious fizzbuzz on the divisible by 15 case. He's got to remember this case, do some manual computation, and change his 15 to 20. Structuring the code in such a way the programmer has to track all ancillary implications of one business rule change seems a recipe for disaster.
So I consider as broken all code that explicitly prints "fizzbuzz" with a third conditional.
In such a discussion we might talk about whether it makes sense to make the /15 case "fall out" naturally. Using your example, there's an implicit assumption that the requirements would change to {4: fizz, 5: buzz, 20: fizzbuzz}, but in real life I've found things have the annoying tendency to change to, e.g. {4: fizz, 5: buzz, 15: fizzbuzz}.
bool is3 = i%3 == 0 ;
bool is5 = i%5 == 0 ;
if( is3 && is5 )
{
printf("fizzbuzz\n") ;
}
else if( is3 )
{
printf("fizz\n") ;
}
else if( is5 )
{
printf("buzz\n") ;
}
else
{
printf("%d\n" , i ) ;
}You see the problem, versus just doing fizz, buzz, and woof distinctly?
"Take 10 minutes to write out code for this simple, abstract, poorly defined problem. Okay, now I'm going to ding you because you didn't write it using the same mindset you'd use when writing a large application tailored towards a specific domain and given a detailed set of constraints."
Maybe we should call this sort of cargo-cultism Schroedinger interviews. If you make your code simple and easily readable in order to solve the problem in the most intelligible way, you get penalized for not making your solution scalable/easily adaptable to "business requirement changes". If you structure your code so that it can easily be extended or modified you get penalized for YAGNI and premature optimization. Of course, exactly what the interviewer is looking for is never actually specified as part of the problem statement, because it exists in a state of quantum superposition until right before the interviewer decides whether or not he or she likes your physical appearance/sense of humor/"cultural fit".
#include <stdio.h>
void main()
{
unsigned int i, is3, is5;
for (i = 1; i < 101; i++)
{
is3 = i % 3 == 0;
is5 = i % 5 == 0;
// If both are true,
// FizzBuzz gets printed
if (is3) printf("Fizz");
if (is5) printf("Buzz");
// Still need to handle
// the raw number though
if (!is3 && !is5) printf("%i", i);
printf("\n");
}
}for i in fizzbuzz range fizz = i % 3 == 0 buzz = i % 5 == 0 if fizz and buzz print fizzbuzz else if fizz print fizz else if buzz pritn buzz else print i
If you want to see how they react to changing requirements, then ask them to change it. It's stupid to look at someone's answer to a toy problem and treat it like it's production code.
There are no toy problems in interviews. The way you approach a toy problem says everything about how you would write production code according to the 'how to hire programmers' manual v 3.3.
Obviously that's not how it should be but if you're going to places where they think 'fizzbuzz' is going to weed out the ones they don't want then you'd better be showing off your capabilities.
Why overthink a toy example? The only purpose served by fizzbuzz is to weed out people who can't write any code.
If you want to know anything else, ask a more relevant technical question. It's downright lazy to simply jump to conclusions, and as a result you end up hiring the wrong person.
python3 -c '
for i in range(1,20):
print([i,"Fizz","Buzz","FizzBuzz"][int(i%3==0) + 2*int(i%5==0)])'Are you kidding? This is FizzBuzz! It is just a quick check to verify that an applicant is even a programmer at all. That's all it is. There is nothing else there.
Also recognize that there are excellent programmers who take to heart Dijkstra's dictum to "Always design your programs as a member of a whole family of programs, including those that are likely to succeed it."
Has AmaTwitBookGooSoft ever asked for a generalization of FizzBuzz? I wouldn't put it pass them.
static OUT: &'static [u8] = b"\
1\n2\nFizz\n4\nBuzz\nFizz\n7\n8\nFizz\nBuzz\n11\nFizz\n13\n14\nFizzBuzz\n\
16\n17\nFizz\n19\nBuzz\nFizz\n22\n23\nFizz\nBuzz\n26\nFizz\n28\n29\nFizzBuzz\n\
31\n32\nFizz\n34\nBuzz\nFizz\n37\n38\nFizz\nBuzz\n41\nFizz\n43\n44\nFizzBuzz\n\
46\n47\nFizz\n49\nBuzz\nFizz\n52\n53\nFizz\nBuzz\n56\nFizz\n58\n59\nFizzBuzz\n\
61\n62\nFizz\n64\nBuzz\nFizz\n67\n68\nFizz\nBuzz\n71\nFizz\n73\n74\nFizzBuzz\n\
76\n77\nFizz\n79\nBuzz\nFizz\n82\n83\nFizz\nBuzz\n86\nFizz\n88\n89\nFizzBuzz\n\
91\n92\nFizz\n94\nBuzz\nFizz\n97\n98\nFizz\nBuzz\n";
...
1: http://chrismorgan.info/blog/rust-fizzbuzz.htmlAlthough, there's certainly nothing magical that prevents the optimizer from generating such code. Here's something[1] I just threw together that (ab)uses constexpr to do just that.
On my machine, building with:
$ clang++ -std=c++14 fizzbuzz.cpp -O2 -S
Gives code similar to: main: # @main
.cfi_startproc
# BB#0:
pushq %rax
.Ltmp0:
.cfi_def_cfa_offset 16
movl $1, %edi
movl $_ZL6output, %esi
movl $413, %edx # imm = 0x19D
callq write
xorl %eax, %eax
popq %rdx
retq
.Ltmp1:
.size main, .Ltmp1-main
.cfi_endproc
.type _ZL6output,@object # @_ZL6output
.section .rodata,"a",@progbits
_ZL6output:
.ascii "1\n2\nFizz\n4\nBuzz\nFizz\n7\n8\nFizz\nBuzz\n11\nFizz\n13\n14\nFizzBuzz\n16\n17\nFizz\n19\nBuzz\nFizz\n22\n23\nFizz\nBuzz\n26\nFizz\n28\n29\nFizzBuzz\n31\n32\nFizz\n34\nBuzz\nFizz\n37\n38\nFizz\nBuzz\n41\nFizz\n43\n44\nFizzBuzz\n46\n47\nFizz\n49\nBuzz\nFizz\n52\n53\nFizz\nBuzz\n56\nFizz\n58\n59\nFizzBuzz\n61\n62\nFizz\n64\nBuzz\nFizz\n67\n68\nFizz\nBuzz\n71\nFizz\n73\n74\nFizzBuzz\n76\n77\nFizz\n79\nBuzz\nFizz\n82\n83\nFizz\nBuzz\n86\nFizz\n88\n89\nFizzBuzz\n91\n92\nFizz\n94\nBuzz\nFizz\n97\n98\nFizz\nBuzz\n"
Of course, having now written this I feel like I should retroactively fail my last interview.It turned out the compiler (clang and I think gcc as well) had converted the branchy version into a lookup table, that ran a tiny bit faster then the lookup table by hand. The assembly looked fairly similar so it was something fairly subtle, but I was out of my depth at that point.
I stopped at 110 bytes .text and 49 bytes .data: http://pastebin.com/bPfrB165
EDIT: Or SETcc, minus 1, and use it as data mask.
int
ret
int
ret
ret
call
call
call
int
jmp
No conditional branches. As long as you ignore what happens on the other side of those int instructions! Especially that last one..."A branch is an instruction in a computer program that may, when executed by a computer, cause the computer to begin execution of a different instruction sequence. Branch (or branching, branched) may also refer to the act of beginning execution of a different instruction sequence due to executing a branch instruction. A branch instruction can be either an unconditional branch, which always results in branching, or a conditional branch, which may or may not cause branching depending on some condition."
I'd be curious to know what those syscalls are doing inside.