Improving Redis CRC performance
matt.sh
matt.sh
No.
CRC is a bitwise linear function over XOR (+). Digesting a message ABCD, crc(ABCD), is simply the expression crc(crc(crc(crc(A) + B) + C) + D). To parallelize, this can be rearranged (via distributivity of CRC of XOR) as crc(crc(crc(crc(A) + B))) + crc(crc(C) + D). This is simply the CRC of the second half, XORed with the CRC of the first half passed through the function crc(crc(_)) (crc^2), which is itself linear and can be precomputed just like CRC is.
This extends to arbitrary block sizes and/or arbitrary strides through the message. So e.g. you can have four threads compute the CRCs of separate 64-byte (cache-line-sized) blocks within 256-byte chunks, separating each block within a thread using crc^192, offset the results as appropriate with crc^64^k, and then combine them with XOR.
(Protip: these fun properties are exactly what make CRCs a TERRIBLE choice for cryptography!)
You could. You could also have a billion threads. But the article is talking about single-core instruction level parallelism where normal tricks like loop unrolling won't work.
Anyway the tricks I outlined would probably help even on a single core, since it allows you to pipeline fetches to the CRC table. (If the table is sitting in L2 you've got ~10 cycles latency between successive CRCs. That's enough downtime to run a second CRC in parallel.)
Improving the Redis list data structure: 1.) https://matt.sh/redis-quicklist 2.) https://matt.sh/redis-quicklist-adaptive 3.) https://matt.sh/redis-quicklist-visions
Adding geo commands to Redis as a loadable module: https://matt.sh/redis-geo
Prototype of native JSON support for Redis: https://matt.sh/redis-json
1. I don't know why Redis is using CRC-16 and CRC-64, but if you want CRC-32 then using the CRC32 instruction in SSE 4.2 yields pretty impressive performance.
2. CRCs are parallelizable, it just takes a bit more work (and math).
2. Are they? Do explain.
[1] I've never implemented this, and I'm not at all sure that the proposed implementation is the fastest possible - and it's definitely not the most general solution!
Yes. Or to go a bit further, taking advantage of the fact that CRCs are not just linear but also cyclic:
CRC(first_half || second_half) = CRC(first_half) * x^n mod p(x) XOR CRC(second_half), where p(x) is the generator polynomial.
The number of parts you'll want to split the data into will depend on the throughput:latency ratio of your CRC reduction (subject of course to asymptotic optimizations not being useful for small inputs, of course).
The other "merge CRCs" solution starts out resembling:
/* Return the CRC-64 of two sequential blocks, where crc1 is the CRC-64 of the
first block, crc2 is the CRC-64 of the second block, and len2 is the length
of the second block. */
uint64_t crc64_combine(uint64_t crc1, uint64_t crc2, uintmax_t len2)A dict/document/transaction maybe a fractal like structure, but the probability of alteration is not happening with the same shape/locality.
After reading this http://www.slideshare.net/Dataversity/redis-in-action , I am surprised.
Why the heck did they decided to focus on CRC? Early optimization?
First CRC16 is in fact used as a "perfect hash function". It is confusing to focus on the implementation and not the purpose. It is used to evenly distribute data in bucket. It is a 'perfect hash function' they should use and focus on (CRC being a special subcase of totally legitimate candidates for being perfect hash function, but if tommorrow a super hyper fast perfect hash function is out there ... ).
The CRC64 is used for a valid case of CRC BUT in an invalid domain.
Mathematically I could prove they are wrong. And I know where they have a probability problem and how there are sharpening the transition between functional/dysfunctional state, but how they are making so irreversible they will be FUBAR.
1) They are leaving of course there ass open to an attack by image by a malevolent attacker (having access to the storage for which they do the checksum (it is almost used as a digital signature so it should be a crypto hash function)). 2) probability of random collisions are not balanced by the fact a cause altering the signal normally also has some odds to alter the CRC and normally the signal is also a validation of the CRC that is the reason why CRC in real life should be a fixed fraction of the signal according to the probability of coalteration of both. So if you have a tolerance for faulty storage, as a result you will use it, and you might also reconstruct data from randomly corrupted with same CRC. It will be a mess the very exceptional but predictable day one shit happens, that's all I am saying. Every safeguards will be green :)
Something seems fishy.
It must be implemented by all clients too, so it needs to be simple and readily available.
open to an attack by image by a malevolent attacker
That wasn't one of the design goals.
if you have a tolerance for faulty storage,
There's always the problem of storage corrupting only the checksum even if your data is okay, leaving you in a pretty pickle.
If speed is important, xxHash is probably a better choice than CRC-64. http://fastcompression.blogspot.com/2012/04/selecting-checks...
If you want both speed and security, Siphash-2-4 is a cryptographically secure hash algorithm that runs at ~1.4cycles/byte for long inputs (faster than even crc16speed), and yet is still fast for short inputs (2.4cpb for 64 bytes). It also doesn't require 16KB of lookup tables. https://131002.net/siphash/ http://bench.cr.yp.to/results-auth.html#amd64-titan0
So, given that constraint, any better solutions are welcome. :)
The results are here: https://github.com/baruch/crcbench/blob/master/log.i3-2330M-...
You mean crc32c_mark_hw, I assume?
On Java 8, I get 647MB/s on a 2,3GHz MBP (the non-optimized version was 320 MB/s). Not bad, but Matt's C version manages 1628.09 MB/s.
Update: with some optimizations and eliminating I/O in the benchmark, we now clock in at a respectable 1150 MB/s (up from 390 MB/s unoptimized).
URL related: http://java-is-the-new-c.blogspot.com/2014/12/a-persistent-k...
Better explained in this presentation http://medianetwork.oracle.com/video/player/3730888956001 (there are other sources as well).
- mutable: elements can be changed, nulled etc.
- polymorphic: they can contain T or subtype-of-T
This makes fast streaming of objects impossible, because you need to deref the object. If this changes, object addresses can be calculated like in C, which makes things fast - flat memory is fast, prefetchers work their magic.
So if speed is the thing, why not a 16-bit table? Same idea, faster. 8*64k = 512 kbyte table.
apparently unrolling
It's not just _unrolling_, but it's merging positional-dependent pre-computed values and xor'ing them together. A little more complicated than just a quick loop unrolling (hence, nobody discovered it until 2006).
Fair enough.
> more complicated than just a quick loop unrolling
Yeah, or else it would be 8 repetitions of the same line.
But its speed is from from eliminating *byte++ in each of the unrolled lines. Instead it just fetches one 64-bit word into a register and works on that for the unrolled lines.
I guess this surprised me - how much of a difference that makes.
crcutil also has many fatal flaws for inclusion in other projects: the code is horrifically ugly, it's hosted on google code so it looks unmaintained and abandoned, it's C++, it uses unreadable ASM to be "fast" but that's not portable across all the architectures Redis runs on, and it has a horrible build system (because of ASM and C++ and other issues).
I guess if your project doesn't want to include C++ (and you don't want to write a simple C wrapper), you've got a fair point. But it sounds like their implementation is significantly faster than the one in the linked post.
Docs say it hits over 13GB/sec on a Core i5 3340M @2.7GHs.
Or if this is an older design decision, why not use MurmurHash, which is also pretty fast and has been around for a while.
The article didn't pretend to compare all possible options, it aimed to improved exiting options while maintaing backwards compatibility.
Redis doesn't make design decisions based on what's fast, it prefers to use what's simple.
Somebody needs to test their code on a CPU that requires alignment before loading 64bit values.