Joost is one step away from a wide release. Anyone have thoughts on it?
joost.com
joost.com
specifically, the programming (types of shows available) sucks.
A big mistake they've made so far is to not open it up to whoever wants to broadcast. The resulting content is third-rate. They need to open it up to anyone who wants to stream content to make things interesting.
I still give Joost a lot of credit for their work, but their solution, like TiVo, YouTube, and, to a certain extent, Netflix is only an evolutionary step in the bigger picture.
For now.
Consider this scenario. Joost is P2P. If I start my own Joost broadcast, I notify my peers of its existence. Those people who tune to my channel then transmit a notification to their peers, with the possibility of their rebroadcasting it.
There would have to be some smoothing out of the protocol, but it could work. It would basically be P2P realtime YouTube.
- Channel Life: having a buttload of Joost channels that aren't well-maintained with new content is as annoying as amassing RSS feeds that are updated sporadically, sometimes month-to-month (which is why I don't like the idea of "channels," alas the folks at Joost do)
- Attention Deficit: Joost ultimately aims to replace television. Could you realistically picture yourself watching YouTube clips separated into content creator channels for more than 30 minutes?
- Community: One of Joost's best features is the interactive chat that brings content communities closer together. How does this happen with highly fragmented user content?
These are just some of the things that immediately come to mind. I'm not saying that a Joost P2P TV system doesn't make sense, it just requires a lot of consideration.
Some people will turn on the feature and experiment with it. Should somebody manage to put together an interesting channel, then it will spread throughout the system. For example, Joost could be the platform that drives Justin.tv.
I was more along the lines of addressing the viability of building a compelling user-content community -- it's a lot harder than it may sound, especially when you think about how would Joost's primary features co-exist with multitudes of relatively "shallow" content.
http://www.wiisquid.com/2007/04/04/wii-and-joost-the-perfect-match/
I also have invites jonathan.markwell at gmail if you want one.