Becoming an F# contributor
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Then again, it's a very liberal language, if the end of the spectrum is Haskell. It allows side effects and mutable variables. While very convenient, nothing forces you to use these though. There are immutable data structures for everything. But it seems there are all the functional tools you'd want.
It's not Haskell, it's not pure and beautiful like it, but you still have computational expressions, which allow you to implement monads; metaprogramming, operator overloading, units of measure, and active patterns.
My only gripe is that the compiler doesn't translate functions that can return null to return an option value (i.e. Maybes), and null values in general! Would make interfacing the .NET library much cleaner. Right now I have to do something silly like this:
let notNull a = if a <> null then Some a else None
So I have to pipe every function call that may return null to this function when I'm in the Maybe monad, which is frankly a bit bothersome.Still. Even being able to use the Maybe monad when working with .NET is really cool.
Like the majority of ML languages. Haskell is pretty special here, being the descendant of Miranda.
Personally I think ML languages of OCaml branch are better for the general programmer public, as the entry level is a lower.
http://ocaml.org/community/support.html#TheCamlConsortiumatI...
Two different operations, two different operators. Yes, C famously makes it easy to miss the extra `=` in if expressions, but that's C specifically, and it's not the fault of the operator, that's actually the fault of automatic conversions from int to bool. Static languages designed after I was born usually require boolean expressions in their `if` statements explicitly.
But `+` and `+.` are the same operation. Or are you saying that adding integers and adding reals are not the same operation, and thus warrant separate operators?
Another thing to consider is how you would implement having '+' for both integers and floats. In a language like C, '+' is designed for its numerical types, but what if you want to use it for big ints? Or for vectors? In a language like C++ you can overload operators, in Haskell or Rust operators are part of a typeclass or trait respectively; you need to add extra features to the language and the code generated by '+' is no longer a simple iadd or dadd instruction.
OCaml's choice may not be the best one or the most popular one, but I think it works fine.
> 1.0;;
val it : float = 1.0
> 1;;
val it : int = 1
> 3.0 + 1.0;;
val it : float = 4.0
> 3 + 1;;
val it : int = 4
or strings > "3" + "4";;
val it : string = "34"
implicit conversion is not supported (good ihmo) > 3.0 + 1;;
3.0 + 1;;
------^
stdin(5,7): error FS0001: The type 'int' does not match the type 'float'My first contact with functional programming was with Caml Light back in 1996, OCaml's predecessor, which already has them.
My favourite programming languages are strong typed (e.g. Ada), so I guess it just felt natural back then.
However F# is the favourite one as nowadays I spend most of my time on Windows.
The F# language has been open source for 4 years and MS has accepted pull requests to the compiler, core library, and tools for over 6 months (100+ PRs going into F# v4.0). Now with Microsoft fully committed to open source and cross-OS development with .NET Core, this is a very good time for hackers interested in meta-programming to get in on the ground floor of F#, the only functional language fully supported by .NET.
This article is a complete guide to hacking on the F# core, in this case an end to end example of extending the core library, including setting up standard unit tests. And mentions looking to F# Language Design User Voice, http://fslang.uservoice.com/ as the source for extension inspiration. One thing mentioned in the article, that F# will "likely" move from codeplex to Github, should read that the MS team is committed to fully migrate to Github, they are just busy right now with v4.0 of the language.
Any opinions?
As for the posted link, quite interesting, a similar one for C# would be cool.
The clr will be open source (with new RyuJIT jit compiler), it's happening one commit at time :D
open source CLR/full .NET = readonly sources MIT (and mono can import fixes to BCL)
.NET Core = RyuJIT VM + .net Core BCL libraries + redesigned for modularity + CrossPlat + Development on github
Mono will maybe merge with corefx
Open source components are: - the .NET Framework Libraries (BCL of full .net) - NET Core Framework Libraries (BCL of new .net core) - RyuJit VM
more info * Miguel de Icaza (MONO) post http://tirania.org/blog/archive/2014/Nov-12.html * Microsoft post http://blogs.msdn.com/b/dotnet/archive/2014/12/04/introducin...
[1]: https://groups.google.com/forum/#!forum/fsharp-opensource