Show HN: Building a Game with a 6-Year-Old
johnpolacek.com
johnpolacek.com
I was hoping to have taught him basic math skills by now. But unfortunately I have not had any success with that. He doesn't understand subtraction yet, and his addition still consists mostly of counting.
I didn't want to push him to hard, because it is more important for me to instill in him a love of learning rather than teach him specifically how to read, or his multiplication tables. As a result we haven't progressed as quickly as I had hoped, but I couldn't be more proud of him.
The trick I use to get him to read is "no video games until reading is done". There are plenty of days where he opts to not read and not play video games. And there are plenty of days where he reminds me he can't play until he reads.
The negative replies to your comment irked me as being a bit brief and harsh.
But I do wonder where "we haven't progressed as quickly as I had hoped" came from? What made you hope for more? Prior children? Holding him up against brilliant peers? Arbitrary expectations?
I think it's one thing to push and motivate your child in a supportive and happy way, but another to have rough expectations, even if you don't share them with your child. Your experience teaching them can be as positive as theirs is being taught by you.
My approach to parenting is an experimental one. I don't assume that there is anything he can't do, I just expose him to ideas or different activities and see how he responds.
I'm happy that your two year old has a loving parent that has thought about how to teach him/her without compromising his play. That must be one happy kid.
Good luck, you're doing great already.
I didn't say "no playing until reading is done" I said "no video games until reading" is done. This was because I was concerned with the amount of video games he was playing.
This rule provided a way for him to self regulate his game time, and on the days he does play video games, at least he spent some time expanding his mind.