A Minecraft world that has been played for 3.5 years
minecraft.xandorus.com
minecraft.xandorus.com
For those who havent heard of it, 2b2t is an anarchy survival server that's been around for about the same period of time, 3-4 years, with no resets. Virtually the entire map from the spawn point to 5km from spawn is a desolate wasteland littered with ruins griefed bases, castles, and megastructures.
With the introduction of the hunger system everything got a lot more interesting, requiring new players to make a mad scramble from spawn and try to find some source of sustenance. It's not uncommon for new players searching for food to duck into a 2-3 year old base that's been long abandoned but has a few precious pieces of bread left in a chest.
Typically players will build their bases anywhere between 10-500km away from spawn, and when they do, they build some of the most impressive bases I've seen in the game. One favored hobby of many regulars is to go hunting for these gems that have usually been abandoned years past.
Google it and you can get a good idea of exactly how old the map is, but the pictures really don't do justice to the absolute carnage of spawn.
The market in civcraft was really impressive. I remember when Bitcoin was less than a dollar, you could buy 60 diamonds for a Bitcoin from one user.
I made this map here http://txapu.com where you can see rail connections. The map tiles are collected and submnitted by players, and the live player list comes from an in-game bot.
The town dynamic is pretty hilarious to see as well. People recruit new visitors for their towns, offer a plot of land and a horse in exchange for contributing to their great works.
Oh man, I remember building one of those on my server back when Redstone was a lot less functional, so I guess it was even more impressive than building the same today with all the new goodies. It had 4 different stations in total, though only the one at our central base was capable of choosing different destinations (the station was pretty big, I recall having a warehouse of NOT-NOT gates to make the proper delay I needed).
I suppose I just don't get what they are going for.
I guess it's an acquired taste, but there's something fun about trying to survive in such a hostile world. How many game servers have 200+ page comics written about them? http://minecraft2b2t.thecomicseries.com/
Someone can approach you from 200m high building a 1m-wide bridge from outside your radar and just drop lava (or active TNT) on you. In minecraft, you need a pretty high defender:griefer ratio to keep things intact.
http://minecraft2b2t.thecomicseries.com/comics/104/
EDIT: Looks like I've gotten sucked in again. Feel free to message me if you want to try.
Then there's loads of other plugins that people use to find ore, hidden buildings, track players, speedboost, fly even on servers that disallow it, etc... etc...
I wanted to like Minecraft. The hilariously insecure gameplay is what breaks it. It's not a game of survival, it's a game of trolls who can exploit the most.
On the other hand, when almost everyone is using those cheats, it levels the playing field a bit.
Minecraft, Reddit, Imgur, Facebook, all things you will eventually have to block from your life if you want to achieve anything real. Don't let it consume you. The only winning move is not to play.
I don't have the end all be all advice on the topic, but you might just need some people looking out for you. If you choose to play, play on a small server where you know people, and people know that you are struggling to pace yourself. If you're feeling guilty about playing, don't. Building huge structures you aren't proud of doesn't do you any good. If you're playing compulsively, but you're not enjoying it, it might help to shut it out entirely. Deinstall your client, give your account to a friend, block imgur, reddit and facebook, and forget they ever existed.
Sometimes that doesn't solve your problem though, it only creates a void in your life. Empty time is horrid, and we try to fill it up no matter what. Unless you make a conscious effort to fill that void with things you do enjoy, you'll just end up filling it with whatever is convenient. If you don't know what those things are, you might need to do some testing and sampling. Maybe it's contemporary dance or building miniature railways or helping people learn to code that you'll stumble across and start to really enjoy.
Also, if you, in the process of doing that, stumble across something you absolutely love, but tell yourself that it isn't productive or important, you've got problems with who you think you should be. You might be telling yourself you'll be happy if you're the guy in the 10,000$ suit sitting in his blacked out tesla, whilst you just stumbled over the fact you might be happier if you're the guy that's sitting in his basement watching tiny trains go on laps.
If you think that that will make your parents or friends or whoever you care about think of you less, what business do they have of deciding what makes you happy? They shouldn't have a stake in whether you're gay or straight, who you fall in love with, whether you want children or not, and certainly not in whether you get to lead a fulfilled life or not.
Anyways, I'm just drawing this from similar struggles I've been having, and maybe some of these points will help you crack out of whatever problem you're having. Honestly, I can't either say that I have implemented everything I'm preaching here, but it seems like a step in the right direction for me.
Empty time doesn't have to be a void in your life. If you can't sit alone and do nothing for an hour without a lot of anguish, that indicates some internal turmoil. Eliminating the feeling of emptiness during empty time is freeing, because in my experience it lowers the bar for your own contentment. While living, instead of worrying about meeting your needs for present gratification AND productivity of an action, you usually only have to think about the second, because you know you'll be fine, and even happy, regardless of the "fun" of the action you choose, as long as the action seems rewarding in the long run.
This is easier said than done, but I've found some success in being content in the present through reading up on both mindfulness practices and Stoicism. A lot of people have found success through mindfulness meditation specifically (so check that out), but I've found it more useful for me to mindfully and meditatively carry out mundane tasks, such as dishes, instead of sitting meditation.
I've failed at getting 3 businesses started, my academic track record is meager at best, and whilst I consider myself intelligent, I do not know whether I'll be able to perform as expected in college, which is what I'm looking at right now. I have trouble moderating myself, and even though I've spent the last couple of years working on my skillset, I'm not sure whether that will cut it for what I want to do in life.
I'm struggling with the amount of social expectations that I'm being handed. For one I have friends who expect me to do great things, and they are on track to do great things. I also expect myself to do great things. They're all in college now, I'm not. One kid I helped with bio homework back when I was in 9th grade and he was in 11th grade now studies Biomedical Engineering at Columbia University. There's another former classmate at NYU who I'm helping with physics and programming problems, and he looks up to me as an example. Can't say that about myself.
But then, if you look at the way I've been performing, you'd expect me to fail in a spectacular manner. C student from the get go, then after changing schools oscialating wildly from getting straight As and straight Fs. Only student in the entire school that managed to get on academic probation with a GPA of 3.19. Then I got kicked out of that school as well. I'm not proud of that. I'm not proud of the school I managed to graduate from either.
Then college right now. I'm not sure which school I'll even get into. Ideally, I'll get into a respectable school abroad, perform well, finally get to use the skills I've been honing for years, make some money, transfer to one of the schools I was told I should be in, that I could be in if my life wasn't such a mess. That's a long shot though.
Then there's the less than rosy but equally possible probability that I'll ascend astronomically for the first semester and crash and burn within semester 2. Get kicked out second year, no job, no degree. My health in the gutter because I overworked myself and couldn't quite cope with the workload.
It's quite the conflicting, uncertain situation to be in, and I don't think I'll be any less anxious about it before I figure out how well each of the bridges I've got to cross hold up. They look shoddy, but you never know. I don't think meditation will help me with that.
One of the aspects of experiencing the present moment is cutting away that ego - realising that ego isn't actually part of conscioussness, it's just something you're choosing to cling onto and identify with.
That doesn't mean that you can't pursue goals and achievement - just that you're not tying them to your happiness. To quote Power Of Now by Eckhart Tolle (which you may want to consider reading):
"Does it matter whether we achieve our outer purpose, whether we succeed or fail in the world? // It matters to you as long as you haven't realised your inner purpose. After that, the outer purpose is just a game that you may continue to play simply because you enjoy it. It is also possible to fail completely in your outer purpose and at the same time totally succeed in your inner purpose. Or the other way round, which is actually more common: outer riches and inner poverty, or to 'gain the world and lose your soul'. Ultimately, of course, every outer purpose is doomed to 'fail' sooner or later, simply because it is subject to the law of impermanence of all things. The sooner you realise that your outer purpose cannot give you lasting fulfillment, the better. When you have seen the limitations of your outer purpose, you give up your unrealistic expectation that it should make you happy, and you make it subservient to your inner purpose."
I really must thank you for your comment, it has made me come to the realisation with what I have been doing with my lives.
I'm saying this out of sincerity, that your comment has had the most profound effect ive had in the last couple of years of reading comments.
It's been the final kick in the backside, so to speak. I just blocked reddit on my hosts file.
Also your comment is now my wallpaper. Really I must thank you again, for if I never saw this who knows how deep I'd fall.
Reddit? A redditor thought image sharing could be better and built imgur.
Minecraft? Well, I'm still only a volunteer but I'm part of the www.shotbow.net team and we make some really awesome games essentially treating Minecraft like an engine - no mods needed!
No regrets. It's been fun, though like anything, all about balance.
Here's a map from a server I play on. This map represents only 6 months or work (we reset our map every 3-6 months) and was done 100% in survival mode: http://nerd.nu/maps/pve11/#/61/64/-42/-2/0/0
EDIT: Silver -> Iron
Mumbo Jumbo
[https://www.youtube.com/watch?v=fZYgfmLCrek&list=UUhFur_NwVSbUozOcF_F2kMg] High Efficiency Sheep Farm
[https://www.youtube.com/watch?v=0zWbXLa4LKA&list=UUhFur_NwVSbUozOcF_F2kMg] Wither Powered Furnace Array
[https://www.youtube.com/watch?v=jy-dzsMtVYk&list=UUhFur_NwVSbUozOcF_F2kMg] Mega Cactus Farm
[https://www.youtube.com/watch?v=7xzbx7vFqqE&list=UUhFur_NwVSbUozOcF_F2kMg] Supersmelter
[https://www.youtube.com/watch?v=8Gb4VUT_HLU] Automatic Tree Farm
[https://www.youtube.com/watch?v=5Wx766O4tKQ] Simple Blaze Farm
Xisumavoid
[https://www.youtube.com/watch?v=tR6oATNOFSw] Wither Nether Farm
Redstone Jazz
[https://www.youtube.com/watch?v=rPwPpaPKFnc] Gold Farm
Tango Tek
[https://www.youtube.com/watch?v=STs4wDJewNw] Iron Titan Compact Iron Farm]
[https://www.youtube.com/watch?v=sTvYKtL822E] Automated potion brewing.
Even if you don't play minecraft, some of those builds are either awe inspiring in complexity or size.When I look at the edges of the map, I see lots of unusual deposits -- big blocks of glowstone, and diamond much too high up for a straight vanilla server.
If I remember correctly I built that floating island to hide my underwater base from the carto. I should load it up and wander around. Which rev is it?
On the other hand, my single player world which is about 4 years old isn't nearly as impressive.
Between material-gathering, going to the work site, clearing the path ahead (largely avoided here by elevation, but still) and actually laying down the road one... block... at... a... time... roads are very slow to build in Minecraft. They take a large amount of investment before they start to pay off, unlike most buildings, and they can't really be fully appreciated except from map views like this site, so they're kind of low-reward for the people doing the work, too.
I only run a vanilla server, so I don't know how mods might affect that. Were these tool-assisted in some way? I just can't wrap my head around that time involved if not.
Relevant comment: https://news.ycombinator.com/item?id=8649733
"the complexity is kind of out of control at this point"
Because on the surface most people who don't already own the game probably didn't buy it because they thought the game looked stupid and "simple". Haha, what a pleasant surprise Minecraft is.
Also, some gems in there[1].
EDIT: Here's the video: https://www.youtube.com/watch?v=MUdQOGeHyfA&list=UUzs2AXsSaK...
EDIT: Just checked, it's leaflet (http://leafletjs.com/)
Shameless referral link: https://www.nfoservers.com/order.php?referrer=hellblademobs
^_^
Very nice world otherwise.
The best part about having so many players build over a period of several years is discovering little things they built that no one saw. Signs with personal notes. Graves for players who never came back or dogs that died. This kind of thing.
The server itself is back up and running though!
http://minecraft.xandorus.com:8123/?worldname=playground&map...
See the area in the centre with the red and yellow flowers? In behind the glowstone is the sign. You can catch the edge of it.
This address is restricted
This address uses a network port which is normally used for purposes other than Web browsing. Firefox has canceled the request for your protection.
It wouldn't even try to connect until I set network.security.ports.banned.override to "8123" in about:config. But now that I've set it, it seems that the website is unresponsive (overloaded?) anyway.
How many hours/day did you sit with Minecraft? (or whoever has made this)
We've had thousands of players over the years. It's crazy because some of the people who were kids when they joined are now quite grown up. I'm proud to have run a server so long and (hopefully) been a positive memory in so many kids' lives.
This is however a problem for 1.8 as the server API most of them were using, Bukkit, has disappeared in the wake of some drama that occurred because it was licensed as GPL invalidly (it distributes Mojangs All Rights Reserved code bundled with itself), and a former contributer unhappy with the fact that Mojang now owns the project DMCAed it.
Similar to EVE, which goes from spaceship simulator to corporate management simulator depending on how deep you get into it, Minecraft turns from house building simulator into project management simulation if you're building things of such size. There's a planning stage, there's a stage in which you aquire resources, people working on the project together need to be coordinated, the area needs to be prepared, and the actual building has to take place. Regarding large projects, this might also require preliminary buildings, such as stone generators, xp farms to improve tooling, complex smelting setups to create glass or lumber farms.
Modded minecraft will bring even more complexity to the table, from automated mining rigs, power production, ore processing, large scale agricultural work and making a disjoint set of technologies from different mods do exactly what you want them to do.
The project I'm working on on our server right now is building a world spanning road network (we have a 30km x 10km world) with safehouses every 500m and access points every 100m. After researching options and testing several designs, i arrived at a design that is both feasible and secure. One of the things I worked on before that is full automation of food production where I took this [http://imgur.com/Np6Ftaj] and converted it into a factory. Or building a computer controlled pebble bed reactor.
But since "that's pretty neat" isn't an argument, my experience managing personal projects outside of the game has also broadened considerably. It's taught me to vigorously test sub components, track figures and validate them, to detail the entire process before jumping into it, and a whole range of other useful planning skills.
I think for something that calls itself a game, that's a lot of use I'm getting out of it.
We allready have a functioning nether road system for all 4 cardinal directions, the new road is mostly designed for overworld exploration and finding a place to settle for new players. Also, since we're running ATG with Biomes of Plenty, the landscape is truly stunning in certain areas, with rich sloping mountains and d̶e̶a̶d̶l̶y beautiful valleys. Due to the dangers on the ground at night (full powersuit won't safe you baby), there's rarely much exploration going on in this stunning landscape.
Also I'm absolutely running out of big things to build, having set up a 11x11 chunks base with 60 blocks high obsidian walls, and built the majority of the nether roadways. The project afterwards would most likely be a tokamak reactor or something if i could get the thing working in creative.