Do The Simplest Thing That Could Possibly Work
xp.c2.com
xp.c2.com
Nonetheless I think it has a fairly good argument, though it could lead to woefully inane mistakes because of not thinking things through sufficiently.
ExampleTitleInTheVeryFirstWiki
That's interesting from a programming point of view, but I'd rather see clear, clean titles. Hence my judgement that is is cool in a retro, back to the early 90's sort of way.
10 Laws of Simplicity
1. Reduce: the simplest way to achieve simplicity is through thoughtful reduction.
2. Organize: Organization makes a system of many appear fewer.
3. Time: Savings in time feel like simplicity.
4. Learn: Knowledge makes everything simpler.
5. Differences: Simplicity and complexity need each other.
6. Context: What lies in the periphery of simplicity is definitely not peripheral.
7. Emotion: More emotions are better than less.
8. Trust: In simplicity we trust.
9. Failure: Some things can never be made simpler.
10. The one: Simplicity is about subtracting the obvious and adding the meaningful.
[From the book The laws of simplicity by John Maeda]
http://www.amazon.com/Laws-Simplicity-Design-Technology-Busi...
http://groups.google.com/group/ux-book-club-san-francisco (for more info)
http://www.facebook.com/group.php?gid=52431519012 (for RSVPs)
It's definitely not a group just for designers, we've got engineers and researchers, so I'd encourage anyone to show up. I've gotten a lot out of it, I moderated the two meetings on Bill Buxton's book and it's one of the best non-work things I've done since moving up here.