I've been reading the official guides. Those helped clear up some difficult points for me: lifetimes and interfacing with lower level code.
http://doc.rust-lang.org/#guides
Also in what seems like a very short time, Rust community addressed the entries in Shootout Computer Benchmark game. Those are toy scores and one should not take them seriously. But unfortunately people do. So they made those fast.
http://benchmarksgame.alioth.debian.org/u64q/code-used-time-...