Recently people have been saying they built the entire app in a single "hackathon" (basically one day).
If you really look at almost all of these claims they're false. Often times people would have built three similar apps and for their "new" one they just combine elements of the three and call it done.
Now looks like this: https://www.youtube.com/watch?v=SANFF5FYYHE
Unfortunately, google banned the free version of my latest masterpiece yesterday. I even called it Bikinis vs Zombies rather than Strippers vs Zombies to make it less inflammatory. I designed it to be compliant with the sex and nudity guidelines but it got banned anyway. The paid version will get banned shortly I'm sure! Currently looking at other distribution routes - anyone got any suggestions?
https://play.google.com/store/apps/details?id=com.neddiejam....
Have you considered that the name is not the bulk of the problem?
Just change the art assets a little. Turn one side into nurses, and the other into infected patients, and call it "Ebola Nation". You're welcome.
https://outland-live.s3-us-west-2.amazonaws.com/media/downlo...
your art work looks amazingggg ! Few quick questions ... Do you have sprites in the iOS world too ? Is your player , coins and enemies all sprites ?
And one more thing is , are you blitting a scene graph ? I am having a hard time thinking about this data structure. Would love to hear you explanation.
Thank you!
The simple 2d sidescroller you see is surprisingly complex. The characters and obstacles are full 3d models. The animations are authored in 3dsmax and have something like 20 bones. The course environment is flat polygons with clever UV mappings to get the most out of texture sheets. The background is a flat 2d image. It's all rendered orthographically with careful depth values to make sure it layers properly.
Maybe I should do a rewrite..
Congrats to the developer and his friend. I'm inspired to create my own applications one day.
I'm busy building the sequel right now - hope to have it ready for December this year.