I'm not a UX/UI guy, but it feels like terrible UX/UI.
I'm not a UX/UI guy, but it feels like terrible UX/UI.
Don't do that. Ever.
The user should always be able to scroll normally and not have their browser screen clunking along because they're not scrolling at a speed that is optimal for the animations at hand.
Here's a decently bad offender for a visual of what I'm talking about: http://www.apple.com/mac-pro/ (After the initial animation, try scrolling down--it's not as easy as scrolling should be.)
http://www.apple.com/imac-with-retina/
It's even more impressive when you inspect it and see how it's done.
Having said that I really dislike what happens lower on the page where the iMac image stays pinned on the left and the descriptions scroll normally on the right. It's totally jarring to me. It seems unnatural that some of the contents would move with the scrollbar (as expected) and other significant elements would not. It immediately pulls me away from the content and leaves me trying to analyze what in the world is going on.
We experience parallax in the real world every day and are completely wired up to find it normal and expected. But real parallax involves objects at different distances. When you force objects that are in the same plane to move as if they were in different planes, you get the "funhouse" effect.
I suspect that like many other cute effects somebody will eventually do some serious AB tests and figure out that this kind of thing reduces conversions.
So not really "parallax right" if you're counting the whole page from top to bottom. I like the images a lot though, they're very nice.
I've only seen a handful of companies who can pull it off well. This is probably one of five I feel does it well: http://www.extreme-sensio.com/
I agree, this is one of the better ways to handle such things if it has to be done.