Making of “Introduction to A*”
redblobgames.com
redblobgames.com
As of this post, Googling "A* algorithm" gives more relevant hits about the algorithm than the experience I had many years ago when I tried to learn about it, but it still uses * as a wildcard so you get various other algorithm pages mixed in there too. Trying "A\* algorithm" seems to yield even worse results, which is counterintuitive to the programmers who are most likely to try escaping metacharacters in queries...
http://en.wikipedia.org/wiki/A*_search_algorithm
Peter Hart (one of the three co-authors of the paper) discusses naming on the talk page, to wit:
> In response to this question about why it's called A* : The notation is borrowed from the statistical literature. Statisticians use a hat (also called a circumflex) to indicate an estimate for a quantity, and often use a star to indicate an estimate that's optimal with respect to a stated criterion (like, say, a minimum variance criterion). When I (Peter E. Hart) was developing this algorithm and especially the theory behind it with my colleagues Nils Nilsson and Bertram Raphael, we adopted this traditional notation. We used hats to indicate estimates of heuristic functions, and went on to compare any other algorithm, call it A, with our provably-optimal (by the criterion of number of nodes expanded) A*. Hart 02:16, 7 March 2006 (UTC)
I'm really interested in solutions for visually explaining what an algorithm does. Anyone have any other resources they like?
A few sorting algorithms - http://www.sorting-algorithms.com/
Visualization of Path-Finding Algorithms - http://qiao.github.io/PathFinding.js/visual/
Lastly, Mike Bostock (creator of D3) has a really cool bunch of algorithms over at his blog - http://bost.ocks.org/mike/
My sense is that animated visualizations are good at giving an intuitive sense about performance, but static visualizations are better for understanding how an algorithm works. If I was implementing a sorting algorithm I'd rather have one of Cortesi's visualizations on hand.
I also maintain a playlist with interactive explanations, which might be of your interest: https://gibbon.co/Steven/interactive-math-for-lasting-insigh...
A friend posted this funny video series of sorting algorithms interpreted through eastern european folk dance today I just have to share! https://www.youtube.com/user/AlgoRythmics/videos
http://theory.stanford.edu/~amitp/GameProgramming/AStarCompa...
The Stanford page links to a redblobgames e-mail so it's probably the same person