Section I - Lisp is Power
1. Getting Started
2. Our First Lisp Program!
3. The Basic Philosophy Behind Lisp
Section II - Lisp is Symmetry
4. Conditions
5. Learning Lisp Text and Console Programming... By Building a Text Game Engine!
6. Interacting with the World: Reading and Printing in Lisp
6.5. Lambda- A Function So Important It Deserves It's Own Chapter
7. More About Lists
8. This Ain't Your Daddy's Wumpus
9. Advanced Data Types and Generic Programming
Section III- Lisp is Hacking
10. Loop and Format: The Seedy Underbelly of Lisp
11. The Format Function
12. Working with Streams
13. Let's Create A Web Server!
14. Land of Lisp- Secrets of the Seven Guilds
Section IV- Lisp is Science
15. Functional Programming is Beautiful
16. Macros
17. Dice of Doom- Advanced Techniques
18. Making Dice of Doom More Fun
(this is an old TOC- There'll be a few more chapters not in this list)