I've always wondered how folks handle the Parcelable[1] interface with libraries like this. If you have a realm object that you want to have in memory between activity destroy/create how do you handle this? For instance if I rotate the screen the activity is destroyed and recreated for the new orientation. As I understand it the Parcelable interface and Bundle[2] is the way to handle this but how can you do this if you're using third party classes/objects?
Thanks!
[1]: http://developer.android.com/reference/android/os/Parcelable... [2]: http://developer.android.com/training/basics/activity-lifecy...