Anybody use Swift for iOS game development? I've been meaning to check it out, but it seems that the hype has died down a bit since Apple announced it.
It will be the way to go in the upcoming years!
At this point, for a new iOS developer, would it make sense committing entirely to Swift training?
I would go with yes. It's much easier language to learn and understand as a beginner. The hardest part is learning all the iOS libraries to be honest.