Maybe my google skills aren't as good as others, but can you tell me in what way p4 handles binary files better than git?
I'm not trying to start a flame war, I'm seriously curious.
I'm not trying to start a flame war, I'm seriously curious.
There are various git methodologies and projects (eg. git-annex) aimed at working around this but by default git just wasn't designed to deal with big repos full of big files.
It seems like 2 of the main reasons Perforce works better with binary files is that when you sync, you only get the version you're requesting, thus resulting in faster downloads and there's an option to disable compression.
According to their website: http://www.perforce.com/perforce/doc.current/manuals/p4guide... Binary files are stored compressed as well. (I assume that there's an option to disable this)
Thanks for the response and information.