What I know about Minecraft
medium.com
medium.com
That same coworker describes minecraft as an 11 year old boy's Facebook. I think he has a great point. Minecraft is more than a game now.
(yes, her computer's in the lounge and we keep an eye on what she's doing)
Wonder if Lego will come to regret that or if they're strong enough to see off a threat in this space?
If your kids play Minecraft, have they also played Lego?
Lego knew just how passionate the community was almost three years ago. They could've acted when Mojang could've possibly been acquired for a much lower price. They didn't.
Okay, we get it. You have a passionate community
who wants to see Minecraft themed LEGO sets.
It just took three server outages to prove it to
us, but yeah, we're listening. ;-) We never expected
a project to meet the threshold this quickly while
still in beta. It took our first launch, the Shinkai
6500, 420 days to reach 1,000 votes in Japan. Hayabusa
took 57 days to 1,000. With the start of Mojang’s
Minecraft CUUSOO project it took just 48 hours to get
10,000 worldwide. We admire your passion as a community
first and foremost of Minecraft fans, and second as
LEGO fans.
https://ideas.lego.com/projects/4038/official_commentsOn the other hand, LEGO has no experience managing a software product, the LEGO themed games are all outsourced, and around that time they had a pretty big "failure" project (Lego Universe), so they would've been wary of a big risky investment.
"Microsoft bought Minecraft to keep its desktop Windows franchise alive."
Is this really still about desktop operating systems?
If Microsoft actually provided a free, first-class development environment for modding Minecraft it would be a big deal, and it would win them a lot of exposure and goodwill among the next generation of programmers.
So I don't think it will "save" windows, but I do think it's a potentially smart move that gives them direct access to a self-selected audience of the right people.
Windows (and any OS for that matter) is only as good as the apps (read-> solutions) that reside on it. As more and more kids lose their attention on MS products to Apple ones, it means less awareness of MS's flagship products (Win+Office).
OSX experience isn't that "superior in every aspect" compared to Windows 7. (Their hibernation/power manager is really good though :P)
1) Easily-distributable "mostly-compiled" bytecode form (JAR files).
2) Wide install base for the VM needed to run said bytecode.
Without #1 you need to recompile for each new platform, even when avoiding platform-specific calls, and without #2 the advantages of #1 can't be used without requiring your users to install other stuff just to run your software.
If he's right, then Minecraft's support lifespan on non-Microsoft platforms can be measured in months, not years.
"...I don’t even think my 12- and 8-year old sons know what Word is..." - it means something, right? I mean it's so common for 12- and 8- years old to be using some sort of powerful text editor. I forgot the last time I used iOS, it's getting obsolete and dying, right?
That sentence made my brain hurt.
First, it's not obviously superior. The learning curve, both for playing and creating, is much higher. Proponents with slight (or more than slight) elitist tendencies might see that as a positive, but everyone else sees it as a negative. Also, the mechanics of DF don't lend themselves as well to free-form experimentation as Minecraft's. As a GAME with a goal etc. perhaps DF is better, but as an ACTIVITY and particularly as a learning experience it's far behind.
More importantly, the value of Minecraft goes well beyond the game itself. It's also about the community, the business relationships, the approval of educators. There's a maker place that my daughter goes to, where they offer several very popular courses in Minecraft building and modding. There are probably thousands of such places, and millions of individual kids talking about Minecraft after school. Critical mass matters, and DF will never have that.
So you enjoy DF more? Bully for you. Your enjoyment DOES NOT MATTER in terms of valuation. "Worth" is determined directly by the purchaser, indirectly by the market as a whole, not at all by the opinion of one person who wasn't involved.