edit: downvoted already, new record.
At least I didn't suggest that Microsoft would now have to re-write minecraft in C# rather than in the Java that they love so much there.
I reserve downvotes for rudeness and demonstrably wrong/misleading comments.
Personally, I use upvotes to reward new knowledge or an interesting argument in a comment, I don't upvote every comment I agree with, and downvote only if the comment is offensive.
With all due respect, I don't find it particularly relevant what one guy said 6 years ago. I don't care whether he created HN or not. He's no longer an active participant.
I'm not!
I believe this to be a mythology that "everyone knows is true" although it isn't.
For similar examples, MMORPG players are all 13 year old boys, FPS players in general are all 13 year old boys, there is a perfect 1:1 mapping between WWII FPS and gaming in general...
I'll admit in public to relax I'll log in with my son and we'll work on the big base and rail system. Better than watching TV together. I find rail work to be relaxing exactly like working on a model railroad (obviously you need railcraft mod for this). I like building vast chemical refineries, like a fully automated system where you dump ore blocks in one side, all mixed together, and via AE and IC2 and compactsolars and all that, ingots of metal eventually plop out the other end. I also like multifarming and setting up automated ethanol plants.
From talking to other parents its very fight club where the first rule is we don't talk about it. Kind of like how legos seem to get played with by dad as much as kids, unofficially, although its a kids toy. Like many I have tried to sneak a lego imperial star destroyer past the wife "for the kids", unsuccessfully. Lego seems very expensive compared to when I was a kid...
Well, yes, I'd expect parents and teachers to talk largely about < 16 year olds.
Of course this is all anecdotal.
It's a small sample size, but I think Minecraft is destined to be a kids' game with a minority of adult enthusiasts. (That's not necessarily bad--Lego and Pokemon fit that description, too.)
If MS can nurture the hackers and enable them to create and maybe even monetize their hacks, then it should be possible to keep a core set of fans well into adulthood.