The Galaxy Note Edge Is a Phablet with a Curved Edge Display
techcrunch.com
techcrunch.com
People already perform feats of dexterity (as in dexter, the right hand) with the featureless blocks of slippery glass we currently have. My supposition is that, if people were asked to list problems with phone usability, software factors would rank above physical ergonomics. I'm sure they can learn to work a raised ridge on the edge of the phone with big button target areas, if it helps control the software better.
Sure, we can get better at holding things, but having a screen on the right side means you can't grip the right side of the device. The blocks of glass we've been gripping are mostly safe areas all along the edges, with small active zones for buttons. This design means you can't grip the phone on two sides, which is the way human hands naturally grip a small tablet-shaped object when the front can't be touched.
My basic proposition is that our devices make no use whatsoever of the incredible natural skill we have in our hands, therefore arguments along the lines that we can't use something because it's not a featureless slate, have a good chance of being wrong.
That said, your original complaints about the device in question aren't necessarily wrong. After all, the edge controls could perhaps be a usability nightmare in their own right.
The hand is a fascinating device - extremely limited in strength and above all capacity for repetitive work, but absolutely incredible for fine control and versatility. It's an interesting case: claims that hands naturally do this or that quite often don't take any account of just how versatile a tool it can be. But on the other hand (oops!) it is absolutely vital that any object intended for use in the hand has the utmost attention paid to the design: anything that causes discomfort becomes in an instant completely unusable.
So -- apart from showing off the curved-screen tech -- I wonder what the point is.
[1] http://www.theverge.com/2014/9/3/6101571/the-galaxy-note-edg...
Apple just has to see that there is a market for something, and then execute the hell out of it. Something Samsung isn't as great doing.
note I use a Note 3 and think it's the greatest portable electronic device I've ever purchased, despite the crappy Samsung software on it.
edit
somebody doesn't like this idea and has downvoted both my comment and the parent without explanation. Which is just the equivalent of "wrong!". What exactly is wrong with this assertion? Pretty much all of Apple's expected upcoming announcements are Apple executed versions of things that other companies have already produced: larger screen phones, watch, etc.
There's nothing wrong with using somebody else's R&D and marketing dollars to develop the market for you. That's what Apple did for everybody else with the iPhone and now it's what they're letting other companies do for them. It's smart since it puts execution front and forward, which is squarely in Apple's wheelhouse. Not feature development and market testing.
Just because Apple releases a watch 6 months after Samsung, that does not mean that they started working on it 6 months after Samsung did. It's possible that Apple has been working on a watch concept for years, and Samsung rushed theirs out the door when the rumors got louder.
That's probably why you're getting downvoted. You're drawing conclusions solely from the public launch date of things, which actually don't tell us much about who is copying whom.
But to be honest, it doesn't really matter. Time to market is important. Real companies ship.
(1) http://www.cnet.com/news/heres-apples-e-mail-thread-about-a-... (2) http://9to5mac.com/2014/04/06/why-apple-has-to-make-bigger-s...