CERN Particle Clicker
particle-clicker.web.cern.ch
particle-clicker.web.cern.ch
Thanks a lot, this is really amazing but the game is far from perfect. We will release a mobile version soon. The code for everything is on [GitHub](https://github.com/particle-clicker/particle-clicker) and we really need your help to make it better.
One thing I'd like is to be able to assign my research fellows and post docs to the more exotic areas of research so that the data collected can directly go into those areas. Right now, it doesn't feel right that all data is interchangeable -- I can use the same data to research both the W & Z bosons and the bottom quark.
Also, this may not be a majority opinion, but as someone with an amateurish interest in particle physics, I'd like to be able to put in a little more brainpower and domain knowledge into the game (though I haven't yet thought about how to do it).
EDIT: Obviously, don't do that. But I'm kind of surprised it hasn't happened yet.
auto-clicker hack:
var de = $('#detector-events');
requestAnimationFrame(function next() {
de.click();
requestAnimationFrame(next);
});
I know I know.. where is the fun, right? var target = document.getElementByID("detector-events");
setInterval(function(){target.click();}, 100);
I think I like yours better though.For hacks, check out the "GameObjects.lab" object in the console.
https://github.com/particle-clicker/particle-clicker/blob/ma...
GameObjects.lab.reputation = 1000000
dc = document.getElementById("detector-events")
setInterval("dc.click()", 100)
GameObjects.lab.data = 100000000000000
GameObjects.lab.money = 100000000000000