Xamarin Acquires Petzold
blog.xamarin.com
blog.xamarin.com
https://news.ycombinator.com/item?id=7810310 => nat@xamarin.com.
Edit: the trial is mentioned in the extended FAQ http://xamarin.com/faq#pricing
One thing I didn't realize was that it any app built with the trial version can only be used for a 24 period. My plan was to build a LOB app, get my company to see the value in it and then have them purchase the full license. The 24 hour window makes that really difficult.
Fascinating how the tables turn.
The last time there was a thread about Xamarin on here the top comment was complaining about the cost of a license, several weeks later they announce monthly pricing.
Now the complaint is we don't get Visual Studio support with indie pricing. Seriously folks? I am not trying to be a Xamarin apologist but the company has to make money and find a model somewhere that makes sense - putting VS support in an up-level SKU makes all the sense in the world if you follow the trends.
Look at it this way, the majority of Xamarin customers who want Visual Studio support are businesses for whom the cost of the licenses is irrelevant in the larger picture (I dont want to provide a math lesson but if they x-plat savings are manifest, the ROI on the licenses is near immediate). That is where Xamarin can find the margin to support the lower tiers. If they had the ability to support the entire company on $25/developer/year then I venture they would because there is value for them right now not in taking profit but in growing the developer base. Alas they are not doing that which tells me they are finding customers in the enterprise more than willing to pay for their product. In order to get TRIPLE the revenue per customer they add one specific sweet spot that they know nearly all those customers want - Visual Studio support. If they put that in the lower tiers they nuke their margins because it is the feature that matters most to the enterprise dev teams who are often filled with people who know and enjoy visual studio above other environments. It also enables them to not purchase a secon machine (mac) for each of these developers which gets beyond the hardware and licensing costs and has an effective cost on IT operations.
So yes, it would be nice if Visual Studio support were included in the indie tier - but it would not be prudent. Besides, how many 'indie' developers do you know are actually completely dependent on Visual Studio? I love Visual Studio and half my consulting revenue comes from the hours I spend in it - but the other half of my time which is usually spent doing mobile development is done in Xamarin Studio because - surprise, it is really pretty good.
My comment from that thread: https://news.ycombinator.com/item?id=7811180
So now instead of $3k out of pocket for VS support, it's only $1k. I'm sure it's a good product, but my complaint has not changed (so I'm not sure why you said 'now the complaint is' since you're replying to someone that has maintained the same complaint). I mean, if you wanna gimmie $1k so I can test out Xamarin+VS for more than 30 days, I'd totally be down, but until then, I'm merely posting on HN (since their company reads HN) that it is still cost prohibitive even though I want to give them money.
And also lots of personal preference :-)
Edit: woah, their pricing isn't actually changed, they just removed the "per platform" from the pricing table to the sub-heading. So it's back at $3k for VS support for iOS/Android/Windows :-(
>So it's back at $3k for VS support for iOS/Android/Windows :-(
Given the current Windows Phone app market it's probably more cost effective to skip that platform in Xamarin and just work in VS with native project types.I'd really like to see a trial until release subscription option, I think that would afford a lot more people time to test and play with what Xamarin has to offer, 30 days just seems too limited to really dive into it unless you can guarantee you won't get pulled off onto other tasks/projects.
I heard on a podcast one of the Xamarin evangelists (don't quote me on this but I think it was James Montemango) state that if you request an extension you can get a 90 day eval. But that was before the subscription pricing plan was available so that may have changed.
Would be nice if Xamarin offered something for BizSpark, as I know they have some offerings for people/companies with MSDN subscriptions.
If I was Xamarin I would have made the Indie plan much cheaper, in order to grow the ecosystem, because that is their biggest weakness right now. They are already at a no brainer for companies, but lacking an ecosystem they may end up like Delphi.
Of course I have also been arguing to everybody who wants to listen that MS should by Xamarin as an investment in their mobile business.
Very serious. I use sublime text instead for this singular reason.
To me the problem is that it's not native to either Android or iOS, and so good as it is, there is always some impedance mismatch.
Are there any great apps developed using Xamarin that feel fully native?
There are lots of great apps out there, Rdio was one of the more prominent early ones and it is also interesting to note that Unity3D games run on the same underlying framework (mono) http://unity3d.com/showcase/gallery
Not encouraging.
And second, for doing any serious CI/QA-Automation, Linux sucks the least IMHO :) But that might be just the years at RedHat speaking :P
For a lot of things it's important to have a decent terminal emulator, a Unix file system etc. Windows has none of these out of the box and even things like Cygwin are a pain to use.
However I'm just keep running into stumbling blocks and general frustration developing in Windows, having switched from 10yrs of Linux purely for VS. With the general improvements in Mono and the open sourcing of F# I'd love to use them all together on Linux and take advantage of the greater OSS developer ecosystem there.
Monodevelop/Xamarin Studio is fine for development, more so with the newly-added split-view, and the F# support is pretty much on a par with VS these days, but without Xamarin.Android/iOS support I simply can't move.
Maybe I should suck it up and buy a Mac instead.
That is definitely the more comfortable migration path for users coming from a Linux background.
do you mean "ethics"?
If you think that C# is just MS version of java then please take a deep look at it again. The only big thing that I can think of adding to it would be pattern matching - it has pretty much everything else, even monads for threads (async await) which is crazy awesome.