Would some sort a programmable(app based) headphones enable an affordable noise reduction earphones that do a great job ?
Because all in all , noise is huge problem and a huge potential market.
Would some sort a programmable(app based) headphones enable an affordable noise reduction earphones that do a great job ?
Because all in all , noise is huge problem and a huge potential market.
If you want quiet, get a pair of large close-backed headphones with good insulation, such as Sony MDR-7506. OK, so they weigh a bit more. OTOH they cost less and sound better, which is why they're a fixture in the gear boxes of location recordists.
The much cheaper cost certainly helps too.
You're certainly not ever going to do noise cancellation over bluetooth.
I bet the headphones could be much cheaper, though. Bose almost certainly wants to monetize their R&D investment and take advantage of their significant marketshare. (There are non-Bose noise cancelling headphones, but I don't see them around often.)
IJS...
And the other stuff is software, which in general is very hard to enforce patents on with torrents etc.
the Bose noise cancelling in ear plugs already do the processing in a "dongle" which is at the end of the plug that goes into the phone. nothing is stopping Apple/Samsung/whatever to put this piece of hardware into the phone.
and remember the new Beats headphones that are supposed to hook into the Lightning port instead of the audio jack? THIS is the use case right there.
The wireless speakers/headphones and mics supported by typical mobile phones are all bluetooth. As a result, you wouldn't be able to easily (if at all) do noise cancellation for those devices via software.
You could totally do it for wired headphones, though, if you sorted out the mic positioning problem and the processing latency problem! The processing latency issue is the big one, in my opinion. Doing it without dedicated circuitry on your iPhone without the interference of other (system or user-mode) software is gonna be tricky. A pause on the order of 3ms could be big enough to cause audible glitches in the noise cancellation or give you a headache.
We used the laptop's mic as the source of environmental sound and just flipped the signals and play them back on a headphone. Because of the distance between the laptop and our ears, the signals can't really be cancelled that trivially.
The app ended up amplifying non-noises (we had some filtering) and we could hear other people talking quietly even across a room. So we jokingly said we built a spying tool on demo.