Hudson's Lost Mario Trilogy (2010)
hardcoregaming101.net
hardcoregaming101.net
Here's some video of these 3...
1 - http://www.hardcoregaming101.net/korea/part1/company-zemina....
2 - https://en.wikipedia.org/wiki/NEC_PC-88
3 - https://www.youtube.com/watch?v=2SAIVg6-lVE#t=165
4 - https://www.youtube.com/watch?v=dgKQd9BfKXg (features the corruption the article talks about)
5 - Here's the Sharp X1 version that features limited scrolling https://www.youtube.com/watch?v=u2ER9g4pfuw
6 - And a reverse engineered version back to the original NES! https://www.youtube.com/watch?v=Ggmsx7XQvNA
The article says "Super Mario Bros. Special - PC-88, Sharp X1, Samsung SPC-1500 (1986)"
Here's the caption for the first screenshot "Super Mario Bros. Special (PC-88)"
For the second "Super Mario Bros. Special (PC-88)"
And for the third "Super Mario Bros. Special (PC-88)"
Maybe one of the reasons the NES was so popular was that games were very good?
> The big difference is that the screen doesn't scroll smoothly, but instead flicks across. Annoyingly you can see part of the next area, meaning the screen flicks across before Mario reaches the edge, totally destroying any sense of timing for precise jumps. Plus, turtle shells will bounce off of scenery even if it's on a subsequent screen, threatening to kill unsuspecting players. The fact the screen doesn't scroll can, in some cases, make this appear as if turtle shells are bouncing off open space.
At the time I figured it was just some unauthorized programmer trying to make a buck on Nintendo's back. It never occurred to me that Nintendo would license the IP.
Does this look familiar? https://www.youtube.com/watch?v=r_GeVKAZT4I
I'm also a fan of the Donkey Kong games where you have to jump across platforms and use trampolines, I have to find a way to check these out!
Scroll down to the bottom for the SMB entry list.
> Considering their constant push for multiplayer family gaming, it's baffling Nintendo hasn't considered re-releasing this.
Considering how it was obviously integrated into SMB3 as a mini-game, it's baffling how the writer didn't mention that.
> This is almost identical to the original Mario Bros, except you can't knock enemies upside down by hitting the platform they're standing on. The only way to defeat them is by hitting the POW block or throwing the Punch Ball which Mario and Luigi carry around.
You can knock enemies out by hitting the platform they're on OR by hitting the POW block and there's no ball, but other than that, the enemies and level layout seem to be identical.
Since the level layout is identical (and I don't remember a POW block in the original SMB), it seems more like the mini-game is based on Punch Ball rather than the original Mario Bros.