This is the best news I've heard in a long time, but how do they filter the "disable ads" IAP vs the "oh you spent 3 hours getting invested in this game, but you can't reasonably proceed further until you buy xxx"?
- apps that are entirely free
- apps with ads
- apps with removable ads
- apps with premium features
- apps that are demos (unlockable to the full app by paying)
- apps that sell cheats (99% of IAP games, the ones that disguise their cheats as "energy" or "coins" or "gems")
Are there any drawbacks? Would this miss some of the cheaty games?
I have actually seen devs do this, but I can't remember any exact cases.