Can anyone point to some good/well known mobile games that use procedural content generation?
I can think of AoE and Worms on the PC, and i enjoyed both of these tremendously.
I can think of AoE and Worms on the PC, and i enjoyed both of these tremendously.
[1] https://sites.google.com/site/broguegame/
Also, while it doesn't have the replay value found in the Minecraft sandbox, Starbound procedurally generates not only the map/terrain but also the mobs.
Most of the default scripts ensured balance by having a set of identical resources by each player's start. An example of the scripting language, placing a gold resource near the player start:
create_object GOLD
{
number_of_objects 7
group_placement_radius 3
set_tight_grouping
set_gaia_object_only
set_place_for_every_player
min_distance_to_players 8
max_distance_to_players 14
min_distance_group_placement 4
}