Except in this case, there is only one video game console (the iPhone) with many games (apps) while the original crash's "main cause was supersaturation of the market with dozens of consoles". Furthermore, recent reports still indicate the App Store is gaining momentum, not losing it.
It is my opinion that all these anti-Apple reports we've been seeing over the last few months are only angering developers, not end-users. Most users could care less that Apple is taking 6+ weeks to release an update, being inconsistent in their review process, or restricting "shiny" message bubbles.