Disney to Acquire Marvel Entertainment
corporate.disney.go.com
corporate.disney.go.com
What would fit Disney to a freaking T is a shoujo manga publishing house. They could slide that in to transition young ladies from their little princess empire into a lifetime of Disney fandom. (Sort of in the manner of Disney Japan, where Tokyo Disney is a respectable destination for twenty-something girlfriends to go to.)
Good idea about the Manga, I just don't know how much of that will be a fad. Do many 20 somethings in the US carry on reading it now? Its been 5 or so years since it exploded at book stores so you figure there would be some trend info?
http://en.wikipedia.org/wiki/John_Carter_of_Mars_(film)
And this is even as Brad Bird is in development on filming 1906 in conjunction with WB. So maybe not Pixar per se, but...
Garth Ennis' run on the Punisher, for example, is extremely good, and extremely violent by necessity. I have a hard time imagining Disney allowing that to remain as it is.
After I passed my teen years, I'd pretty much written off Marvel for grown-up stories, favoring DC/Vertigo/Dark Horse, etc., as they seemed more willing to service the non-teen crowd. Marvel regained my business when they added their Max and Knights lines, which are pretty much all I'm buying of them lately.
Apocalypto comes to mind.
Disney is a media company, and will make money any which way they can. They will only put mouse ear logos on family friendly stuff, but the worst that'll happen to Marvel properties is that The Avengers will be a Miramax film. (Miramax, virtually synonymous with hard-R movies like Kill Bill, is also a Disney subsidiary.)
Disney on the other hand has distribution channels that Marvel alone could only dream of.
It’s no secret that the average age of comic fans has pushed into the 20s at this point and if my childhood is any indicator that has a lot to do with comics being completely absent from your average convenience and/or grocery store.
Why on earth is this relevant here?
1. Content does have value - for all the talk about user generated content having an IP library is worth something. You might hire some content specialists rather than work on an open ended CMS.
2. Selling physical goods is smart - A huge portion of Marvel's revenue is based on licensing and huge revenues are attractive. If I were working on a tech startup I might think of ways to produce artifacts to sell in addition to digital services.
There are probably other lessons to be learned as well. Not hacker focused, but certainly useful to start ups.
Will also be a big poke in the eye for Universal Studios theme parks, they have a lot tied up with Marvel IP. Exciting times for the Marvel Zombie!
Form a party of Sora, Donald, Wall-E, and Wolverine and watch as Wolverine guts Ursula while Silver Surfer sings 'Under The Sea' with Ariel.
Has Marvel created any new IPs the last 5 years that anyone is excited about?
On the other hand, I welcome our new mouse overlords.
Disney actually stopped that practice when Michael Eisner joined. There is a great book called DisneyWar that gets into all the reasons why. Kind of an interesting "Intrapreneurial" story about looking at a set of assets in relation to new market conditions. A great read for anyone building a business.
I really hope they don't change the way the films have been going - Iron Man was a perfect example of what's possible. Then again, I hope they nuke the Spider Man franchise from orbit - it's the only way to be sure.
(Rhetorical: how's that hacker news?)