Using ‘Free’ to Turn a Profit
nytimes.com
nytimes.com
The kind of people one attracts with "free" are people that want stuff for free. Are these customers really the best use of your resources?
My friend constantly tells me to open-source my project, "free attracts, free attracts" he says.
Attracts what? People that are willing to spend vast amounts of time and effort to get out of paying a company like 37 signals to just "get it done".
Obviously there are profitable fremium models, but don't you think its an uphill battle? Do I really want to process 1million customers, so that 1,000 actually pay?
As you might expect, I am a DHH fan. I just thought I'd open the discussion on the side of being wary to committing to free.
I think a lot of people sort of fall into freemium because they are hesitant about charging people money. Don't be. Don't chase after customers who don't pay money for stuff -- if you don't pay money for stuff, don't chase after yourself, find a niche which does pay money for stuff. Solve their problems. Get paid for it, like everyone else who solves their problems.
Incidentally, I sort of like OSS for being a friend catcher in the support of a paid-for project. (Note that this is very different from the usual "We'll OSS it and then create a premium version of the same thing, then viciously compete against ourselves for customers and mindshare" strategy.)
[Edited to add: Incidentally, to get to ~2,000 paying customers I had to attract substantially in excess of 100k free trials, although the web version now converts much better (2.07% or so). Since they cost me essentially no marginal effort no marginal cost beyond advertising, I'm totally OK with that. If they were paying monthly I'd be sitting pretty!]
If anything they're poster-boys for building both a business and a community by open sourcing elements further down their stack.