Makes me sad.
The part that got so much easier was distribution. Steam and appstores did that making it easy (maybe too easy?) to just make a game and get it sold.
If something's fun, easy, and make's money - you'll get a lot of people doing it.
The part that got so much easier was distribution. Steam and appstores did that making it easy (maybe too easy?) to just make a game and get it sold.
If something's fun, easy, and make's money - you'll get a lot of people doing it.
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