Apple to App Developer: Remove the Most Useful Function, Please
mashable.com
mashable.com
Whenever you hit the "free memory button" iStat fill the memory of the device until it receive a "low memory warning". In the mean time all background apps are zapped which includes Mail, iPod, ...
I can see why Apple is annoyed to receive crash reports because an app willingly force theirs to crash (gracefully).
Still, iStat is a great app, beautifull and functionnal. I personnaly won't miss this feature.
The problem is that the iPhone OS tends to have issues with releasing memory especially in high-pressure situations e.g. games. It's quite frequent that out of the ~60MB non-OS RAM of a 3G a game only gets to use 10~20MB, and lags (or even crashes for the most intense ones) because of that. The initial "solution" was to reboot the damn phone in order to kill the MobileMail and MobileSafari background processes.
"Free memory" functions give users the ability to kill those without having to restart the phone, which far shorten the time it takes to "reclaim" all your ram and be in an ideal position to launch a demanding game.
And apple's ripping on WiMo's task manager comes to bite the users's asses.
I wouldn't be surprised if "Free Memory" functionality was a placebo in the vast number of cases: the number jumps from 4 megabytes to 20 megabytes, isn't that an improvement? Never you mind all those cached pages the OS just dropped.
In the cases where it's not a placebo, it's a bug in the original application. If "free memory" functionality allows you to work around that bug, I can see how you would be frustrated with its removal from App Store applications.
Of course, as stupid as I think it is to charge money for a malloc()+bzero() in a loop, I still don't think Apple should be censoring applications.
Definitely, but when you're playing a game which is all in all pretty nice apart from the memory issues (on a 2G or a 3G, he 3GS tends not to have problems there of course), if a simple RAM wipe allows you to spend a nice commute, you're not going to go whine to the dev and then spend an awful commute. I won't anyway.
> I wouldn't be surprised if "Free Memory" functionality was a placebo in the vast number of cases
It's not. The effect is noticeable in many cases.
> Never you mind all those cached pages the OS just dropped.
Since you're usually freeing memory to open a game, you don't really care for those dropped cached pages. You care for the game you're trying to play.
Yeah but if Mail (and Safari, of all apps) didn't stay running in the background the low mem issue wouldn't happen in the first place…
Of course, it wasn't the ability to show free memory that they removed, rather, the ability to trigger OS low memory handling by allocating (nearly) all available free memory.
Maybe they run some spyware in the background you could suspect to exist once you compared the memory you use yourself with the memory still available?
It's easy to spy on others using their iPhones and there are several ways the iPhone calls home or can be remotely run by Apple (for instance to delete prohibited apps) so that would be no wonder.
They missed a bunch of them then. Memory Status is still up for instance.
--Steve