The History of Mana: How an Austronesian Concept Became a Video Game Mechanic
theappendix.net
theappendix.net
I'm not saying there isn't a Austronesian connection, I just think an academic piece would do well to mention a credible second hypothesis. I'm not a linguist but without very clear and direct evidence my working hypothesis would be that both words probably had an influence on the fantasy version. "Manna from Heaven" would have been heard in conversation by almost every single person he names in the article. Shakespeare, Milton and Dickens all use it.
1. http://www.maoridictionary.co.nz/search?idiom=&phrase=&prove...
2. http://en.wikipedia.org/wiki/Mana_Party#Internet_Mana_Party....
You are committing a common error in portraying the Māori and their culture as being crushed and suppressed by colonialism. Hapless victims. The reality of the interplay between missionary and Māori is far more nuanced than that and you a strong disservice to Māori in your portrayal.
I'd ask what basis you have for your assertions about the 'lost' definition of mana, when the definition of mana in the Māori Dictionary specificially states:
> 2. (noun) prestige, authority, control, power, influence, status, spiritual power, charisma - mana is a supernatural force in a person, place or object.
It goes on to explain how mana originates from the Atua and propagates down. It also discusses the close relation between mana and tapu. http://www.maoridictionary.co.nz/word/3424
However, I do believe that Maori history and cultural perception has been colored by Christian historians. This has only recently begun to be rectified by John Moorfield, and other authors who have contributed to the Maori dictionary, which is a relatively recent advance.
I'd be very interested in any further explanation from fit2rule about the missionary influence on the term. What you say is plausible, but is it based on real sources or just your interpretation? Most Polynesian societies were not secular in the sense that the chiefs consulted with the priests who interpreted the signs of their deity and both acted accordingly. So the chiefs ruled somewhat by divine authority, and the social taboos were couched in religious meaning. So mana could have had a meaning of divine grace or chosen by the gods, yet a modern-day Hawaiian shaman did not explain it to me that way.
Probably "reputation" is the best pakeha (western) equivalent to the concept
Currently it's used in NZ to mean prestige, but it's original sense was much broader - a tree that grows well has mana. Gods have mana. People get mana through (1) their heritage (i.e. high status families have more mana), (2) from other people i.e. we give a sportsperson mana because we respect their ability to kick a ball, and (3) via the group (e.g. if I'm part of a prestigious group, some of thir mana reflects onto me).
There's a good article on it here: http://www.justice.govt.nz/publications/publications-archive...
While the etymology is supposedly Proto-Oceanic, there's an interesting parallel with Kriyamana karma, particularly in the more modern usage of gaining/losing mana/karma through your actions.
The abstract begins:
Comparative data are assembled to suggest that in Proto-Oceanic, mana was canonically a stative verb meaning 'be efficaceous, be successful, be realized, "work"'. Where mana was used as a noun, it was (and in most daughter languages is) not a substantive but an abstract verbal noun: 'efficacy', 'success', 'potency'.
[1] http://www.jstor.org/discover/10.2307/3629696?uid=3738032&ui...
http://en.wikipedia.org/wiki/Magic_Carpet_(video_game)
I was very amused when this game was released and there was 'mana everywhere', but as an Australian I guess I kind of already knew what mana was by then .. what fascinates me about this article is that it seems that we're finally looking beyond the prejudice and realizing - contemporaneously - that we lost a lot of value in life because our forefathers were racist, intolerant assholes.
The back of my head is saying "but what about JRPGs using the term since forever" when he only discusses M:TG and Warcraft but I could be wrong.
Before MTG though? I just remember magic depending on "MP" was "magic points/power" just like "HP" was "hit points" (i.e. 'life'). What's the earliest JRPG to call it 'mana?'
Whether it mana from polynesia or manna from Exodus is was ambiguous for broadly but spottily educated seventeen year olds.
But yes, I am sure that any rigid tracing of the term in role playing to 2 or 5 sources is going to fail.
> The story takes place in a fictional world where mana represents an ethereal, but finite, energy source.
Don't know about JRPGs, but at least some American tabletop RPGs used the term "mana" relating to magic earlier than M:tG -- e.g., GURPS used "mana levels" to describe the strength of the ambient magical field (not as "magic points") since at least the publication of the first edition of GURPS Fantasy in 1986.
There must be a game before that that also used mana, I think GURPS is the most likely mentioned so far.
99% coincidence, but who knows, we might even have a common origin of Indo-European and Austronesian languages showing up it's head here...
Reminds me of the 2000+ years old Sanskrit word "avatar" that also got a whole new meaning in the digital world :)
This isn't possible given the timescales involved. Constant language change means there's no way to distinguish hypothetically identical-by-descent words that diverged so long ago from unsurprising identical-by-coincidence words. What cannot be detected in theory cannot usefully be said to exist at all.
In sum, an even more ancient common origin of ancient language families cannot be described as "showing itself" anywhere, since there's nothing left to be seen.
Per Wikipedia, "Not Long Before the End" was first published in 1969. http://en.wikipedia.org/wiki/The_Magic_Goes_Away
That said, I must confess that there was a difference between his concept and the modern computer-RPG one -- his mana was present in the environment in general, rather than being specific to any one spellcaster.
(I am permanently ashamed that I didn't see the close connection to Nevinyrral's Disk until it was pointed out, but the I generally don't quickly see backward spellings. E.g., it took me about a week to understand the name of the "Alucard" vampire build in Elder Scrolls Online.)
Goddamn we need more online anthropology!
Generalized cosmic power.
People scoff, but I think that modern people are just different. A shift in sensitivities happened. We're all about ideas now.
Consider the classic case of the geek who can't get laid. It's like he's blind to something.
The sensitivity has always been here, though it has been suppressed (among some other weirder phenomena) Some interesting readings:
* http://earthweareone.com/what-a-shaman-sees-in-a-mental-hosp...
* Ken Wilber's arguments about the "dignity" and "diasaster" of modernity (_The Marriage of Sense and Soul_)
It's less about modern people and more about modernity itself. Modernity currently treats anything woo woo (pre-modern) as childish, wishful thinking (think, "The Secret"), and as a result, there has been pathological disassociation with wisdom traditions.
Nah, we're all about Stack Overflow rep now.