Translation of the camera changes the perspective, i.e., the relative positions of different objects in the image. There is no way a piece of software can get rid of that, because the information isn't there in the first place.
https://www.youtube.com/watch?v=fLnd9ucUu9Y
Skip to 1:15 to see a textured reconstruction.
The first real-time example was Davison et al's MonoSLAM paper of 2007, I think.