LG G3 review: A great phone with too many pixels
arstechnica.com
arstechnica.com
And in this 3Ah behemoth, the battery life sucks!?!?
I'll be purchasing a G3 as battery life is becoming a nuisance on my Samsung Galaxy 4.
Now the question that most OEMs don't seem to ask themselves is - how much better would the battery life be, if they kept the old "standard" resolution, and increase the battery life and used a new GPU, too? It could be up to 50 percent longer.
Not to mention that focusing on resolution, and making the screen more expensive that way, takes away from them focusing on other aspects of the screen, such as viewing angles (there was a comparison around between LG G3 and Galaxy S5 viewing angles, which I can't find now, but LG G3 viewing angles were pretty bad).
Focusing on needlessly expensive higher resolution screens also takes component money away from investing in even better cameras, more storage, and so on. For example, instead of paying $70 for a 1440p display, they could be paying $50 for a 1080p one (which are pretty abundant now), and get a $40 camera sensor instead of a $20 one. I, for one, would appreciate such a component choice much more.
It keeps getting close to being accepted and then vanishes again, for instance:
If we put the bar into a person (to use as food calories), a person can punch someone violently and repeatedly for a while or do other extremely damaging things with very few calories, so again, not much help intuitively. You have to do a lot of work to burn 200 calories.
uh...okay?
In terms of some kind of intuitive help, I don't know how much we can get out of considering food calories, I was hoping other poster could tell us more about how/why to consider food calories, for visualizing stored energy.
[1] based on convert in first lazy link - this could be wrong. http://www.fatsecret.com/calories-nutrition/generic/flour-wh...)
So does a hand grenade (around 600kJ, or 167Wh).
You see this with a lot of their ardent fans, they talk up the specs, as if we are back in the old days.
Depends upon which fans. Ardent Android fans are, well, fragmented into at least two groups:
Those who are all about the specs of the latest flagship phone from the various high-end phone manufacturers (Samsung, HTC, LG, etc) and those who wouldn't touch a non-Nexus Android phone with a ten foot pole. The second group generally doesn't care about specs as long as they are reasonably decent for a modern phone.
Also unfortunately this technology is LCD (not OLED), so not suitable for VR applications due to lack of low-persistance.
While you can do that with LCD, you have to wait 5ms for the pixels to change before you can strobe, so your frame is an extra 5ms out of date. That's my understanding at least, I'm not an expert by any means.
Since a Nexus 5 is already at 445PPI with a 1080p screen I don't see any advantage of going 4K on this form factor. On a large tablet perhaps, but not on a phone.
"Can you see a difference?" is literally the only thing to care about in a screen. If you can't see a difference it's useless to go any further.
Then there are other factors like power consumption, durability, thickness, weight, cost to manufacture, environmental impact of life cycle, cost of supporting chipsets, ...
He is a consumer who has decided the tradeoff being made is wrong, and expressed his opinion publicly.
I carry around an external battery in my pocket along with my phone. You can buy one for pretty much any phone. Whenever I'm low on battery, I just plug in the external and continue using it, even if I'm walking. It's really convenient.
I think I'd prefer the big screen size even if the battery dies after only a few hours.
Not bad at all.