2 things came to mind though.
1. It seems, possibly, the exact wrong time to make rooms with giant displays. With things like Google Glass and Oculus Rift as first gen (2nd?) VR/AR you could project all of that info virtually and cheaply and be able to have all the visualization he describes wherever you are, not just at a makerspace that only a few people can use at a time.
2. I'm always super inspired by the Bret's visualizations but when I actually try to figure out how they'd be implemented I'm clearly not smart enough to figure out how that would happen.
In this example in particular, he shows graph toward the end where the system tries every setting and graphs the results so it's easy to pick out the best setting. How would that happen? How does the system know what "good" is? It seems to me it can't know that. You'd have to program it which in itself would be pretty hard. Worse, most system have not just one adjustment but many. Just a few and there'd be tens of thousands of variations/combinations to try to figure out "best".
I'm not saying we can't get there. Maybe the first step is building a framework that would make it easy to make systems like that with various kinds of visualizers, analysers, time-recording, searching features etc, and maybe somewhere along the way we'd figure out how to automate more of it.
I'd love to help work on such a system.