Ask HN: Everyone loves my startup concept, why is no one using it?
nota.io
nota.io
Nota features an innovative toolbar
to help you get the job done
What job? Area Selection Tool: Lets you highlight any part of
a web page. And best of all it takes a screen
capture of the selection!
For what? Text Highlighter Tool: Shows copy changes and catches
typos in text heavy pages. (Yeah, we're looking at
you "Terms of Use" pages.)
What? Take the guesswork out of web development, with Nota.
Nota records every click, scroll, and keystroke, giving
you the clues you need to efficiently understand and
repair user issues.
WHY?the thing you're missing in all of this is the question of what problem you're solving. I assume you're solving a problem, but:
* How do I know I have your problem?
* How do I even know it's a problem to start with?
* What is the problem?
* What is the context?
* Who is your audience?
In short, based on my visit to your landing page, I have no idea what problem this product is solving.
So I left.
Does that help?
a) Why didn't you ask that explicitly - you need to think really hard about
a1) the questions you ask,
a2) why you ask them,
a3) what answers you expect,
a4) why you got something other than expected, and
a5) what you will do with the answers.
If your question/answer pairs aren't actionable, then your questions are wrong and you need to ask something different.
b) You need to engage your existing users directly. Don't spam them, but send an email along the lines of:
b1) Hiya - you signed up for XXXX and I was wondering how I could help you today? Or better,
b2) I noticed you haven't used YYYY, which I think is one of the most useful features - can I talk you through using it and save you time and money?
You need to open their eyes--don't expect folks who signed up for your beta to just see what it is to make the leap of, "Oh, I can use it for this!" TELL THEM WHAT TO USE IT FOR. Show them how to use it. Do you have a Getting Started guide? I couldn't find one. You tell me it integrates with Jira, GitHub, and Basecamp. Super. Integrates how? Show me!
Tell me who I am. Tell me who I'm soliciting feedback from. Tell me why it's better right on the site. Don't expect people to just "figure it out." None of your beta users are familiar with your app. You are the only expert.
I did sign up and was left puzzled by what to do next - I wanted to try the functionality but the only example I could see was to send feedback to you, and I couldn't see the tools mentioned on the home page.
I suspect nobody can work out how to get started with your product!
It's also a well known problem referred to as a "false bottom." See number 15 here: http://goodui.org/
Anyhow.
Talk about how web designers in specifically should be using this rather than getting their feedback over email with non-descriptive explanations like "I feel the paragraph was overshadowed by the icon." "What icon?" "The green one." "On what page?" "The home page." "Oh yay after 3 emails I finally understand what you meant!"
Get Beta Access doesn't read as a button.
The hero shot is a lovely photo and I don't want to crush your soul about it, but it sells a lifestyle of working on Macbooks in hipster cafes, not your software. It is impossible to tell, at that point in the sales process, that the fake website which gets 100% of the screen-within-a-screen real estate is not actually the point of the shot, but rather, the UI that gets 10% of the screen-within-a-screen real estate is the point. That UI is unreadable to me, both literally and figuratively. Your animated explanation later on the page is superior in explaining what your software actually does.
You should probably sell this face-to-face to designers at meetups/etc. Give away two dozen beta accounts to actual people in real life, with that crazy founder gleam in your eyes. If they don't use it, pester them about why. Answer the objections in onboarding -- e.g. don't have a website that I need feedback on right now, didn't get the snippet installed, etc.
The "Right tool for the job" example also was more damaging than useful in a way. You have this huge blowup circle to show the toolbar. But that's over 50% whitespace and even hides the demo you have running behind it.
Who are you seeking for beta customers? How are you reaching and inviting them? What kind of feedback are you getting from them?
Find out why they started, then find out why they stopped. Maybe it wasn't right for them in the first place, in which case you can focus on the people it is right for. Maybe there's something they thought it had which it doesn't, it might be worth adding that in if it's consistent for everyone. Good luck!
The best way to do this is to send a personal email to the users. You should be able to get some real feedback and if you're responsive to their suggestions get some customers for life
I've always found it's a good idea to keep in touch from the start at an early stage (not too much though, don't make them regret they signed up in the first place). You won't always get a reply but people will be more open to your emails when it's less out of the blue. Try to make them relevant to the stage they're at though (just signed up, just started using stuff properly). You could probably automate some of the earlier parts too. I find people are usually pretty happy to help when they think they're making a difference.
Hope it works out for you!
It is said that entrepreneurs need to develop hard skin. I propose that this hard skin should extend to ignoring this kind of vapid feedback. Because with our typical starry-eyed optimism (/ denial), we often see these as validation, when they're really not.
One thing I've learned is also to always listen to the 'assholes', you know the guys who tell you that your thing sucks, looks like shit and so on. They are often valuable resources because at least they are being honest - if you engage them and try to get them to flesh out their criticism. Some of the best feedback I have ever gotten was this way.
I am Ok with dismissing the idea or pivoting if I have too, but I can't do that without understanding what went wrong.
"Feedback right on the site"
This made me wonder what site you were referring to - maybe "Feedback right on your site".
"The Right Tool for the Job"
By this point I still wasn't sure what "the Job" was...
Also, having a product that collects feedback on web pages that doesn't immediately allow me to play with the tools is a bit frustrating - I won't sign up just to play with a text selection/highlighting tool even if it is pretty cool.
Or maybe more dummy-proof; "Do you run a web site? Get feedback right on your site"
>> Also, having a product that collects feedback on web pages that doesn't immediately allow me to play with the tools is a bit frustrating
And why doesn't this site itself use this tool to get feedback? That could be also a nice demonstration.
Finally, I scrolled thrice, and didn't really get what the tool is about. Maybe the site has a communication problem, which prevents conversions...
@nota.io: you could make that animation bigger or make a video out of it.
I scrolled down, and to be honest if you hadn't mentioned feedback at the top, I would've thought "web design collab tool", with the area/text highlighting.
Oh hey, you follow with that impression too.
> Take the guesswork out of web development
So I'm to be developing a website, I guess with other people, so it is a collab tool (thats the feedback)? Ok.
It hooks into Github? How? Why? Eh, lived 22 years without it, probably don't need it.
You've made a website feedback tool that allows users to tell the site owner what they think is bad about the site. Why aren't you using it for this thread?
I can't tell from the domain name, or from the website 'above the fold'. Even scrolling down, I'm still not sure what it does.
Also, you have no signup at the moment?
When you go live, identify your client group (at first sight, it's agencies and freelancers)
- Create a seperate button for agencies and freelanciers Agencies, signup here, freelancers: signup here.
- Create different pricing to match the client group
- Create a "use-it now" script, eg. a editable-text that they can copy and copy paste it in a website. Give it a trial account (or beta).
- Sell to your target groups, i think you can do something with this, but you really need specific group targeting.
- Change the button: Get early feedback into the register texts and buttons: Register for free here (input: Name & Email) -> Button: Register
- Change some text: Collect feedback on your site... Try targetting web designers (who hate the overuse of mail for adjusting to the clients preference -> put this as a section on the front page). Example for a section: Optimize your website feedback (collect early client feedback)
It's not immediatly clear what it does, it summorizes the tools, not the goal itselve (eliminating email by a better workflow for receiving client feedback for example).
And last but not least, marketing marketing marketing :)
Leave feedback? Receive feedback? So I can do what?
On the subhead - What does taking the guesswork out of the feedback loop actually mean? What will I be able to do once I take the guesswork out of the feedback loop? Make better design decisions?
A lot of the copy is too vague to be helpful.
"THE RIGHT TOOL FOR THE JOB"
What job? What are the pain points your tool helps alleviate? From the site, I'm guessing it's to find out the specific elements that are stopping visitors from converting or further engaging with the site? Poor design is expensive. A lot of people know what people do on a website, not lot of people understand why they do it. Sell up your solution as solving for the "why."
I think you should find some people that you think have the identified problem, see if/how they solve it and meet them in person to demonstrate your cure. It's costly (time/travel) but I think it'll clear up a lot of things. You can learn A TON from this. Seriously find ~20 people and meet them in real life.
Also, once they've used the product for a year they probably won't stop when they have to start paying and by then they've given you the feedback you need. They might also give you some quotes to put on the front page to show how happy your existing customers are.
Be patient and
KEEP AT IT: listen, learn, fix - repeat
I found this helpful - http://www.appsumo.com/copywriting-checklist-special/ - simple, concise and well explained guide to website copy.
Good luck, work, listen, learn and be patient :-)
Oh and take HN with a pinch of salt :-)
Thanks for the perspective. I will keep at it. Cheers
Also, your sign in looks like a modal, but it isn't. Confused me a little bit when i wanted to go back and almost made me stop completely. Probably just me, but might be worth a look.
Try asking the people that love the concept what they think of your sales site. Maybe you explained something to them which caught their attention that you're not saying on the site.
I know that there are couple startups that got seed money for "annotating the web". For example "Rap Genius".
it should be right there at the top "nota - it's bacon for your computer" or whatever. instead i'm supposed to scroll and look at pictures and i still don't get it. looks to me like more effort was put into making a fancy design rather than an actual product, because if it was a product it'd be obvious what it was.
that would be problem 1 i suppose.
Most people have no idea such tools exist. You are asking them to envision a concept that they never imagined is possible today.
Your animated graphic is clear to me, but it's not explicit enough.
You also appear to include features of tools like Clicktale, which is interesting and not prominent enough.
I agree that this tool must be live on your own site. :)
Watch this video for background: http://vimeo.com/54118238
Your true problem is unless this web agency is cranking out landing pages for a living - your customer will probably spend more time getting your tool integrated than working with it. And they cease to become a customer when the project is over.
There is value in this, but besides maybe some server hosting, what are you doing that can't be accomplished with an open source JS package?
I think you made a good point about the typical project live spam and I might be reason why people can not get to use the tool righ away. I personally see that tool being very useful for "intra team" communication as well.
While I don't disagree with a lot of the feedback about better communicating certain things on the page, I thought I would say that I understood immediately what your does. That's to say, I think others are being a bit hyperbolic when they say they have no idea even after scrolling.
Yep it'll work on static sites just as well.
Being obtuse about the point of your product is not an effective strategy unless you are in stealth mode and you have a simple landing page just to drum up intrigue.
I would clarify the problem and why your product's features supply the best answer.
Thanks @m4nu, for this post, signed-up for Nota.io and checking it out
So I'm definitively in your potential client list, but no demo on your website mean that I would probably have skipped it completely without creating an account.
The registration process is very small (basically one more field than a sign-in) and you can delete your account anytime if you are not satisfied. Once logged in you will see a tutorial that highlights the main features of Nota in under a minutes.
Will work on a screen cast of the app first very soon.
Thanks for sharing
2) It's not on your site. Where can I see it in action on all sides? what does the widget look like?
3) will it even work in my local development environment?
4) what does it cost? Can I persuade my manager to buy it?
A production-capable version would be extremely useful to our team, even with minimal feedback - we're in a public beta of a new version of our site, and we're using A/B tools which would allow us to get that sort of feedback from a number of our users without being overwhelmed.
We might only want to use it for 4 months, while a beta runs. A one-off payment of up to £100 (GBP) would be reasonably easy, if we chose to use it.
What's keeping it from production?
Nothing is really keeping it to be pushed to production. I was just hopping to get more feedback before proceeding to that step.
Thanks for the input.
I wasn't clear before I got to that, but now I've seen that I'm motivated to dig deeper...
I hate when i start to use a service and then the pricing is not even affordable or can be replaced by something a lot cheaper or even free (open source).
I can't really see any small time indie (I could be very wrong I've looked at your project a total of 5 minutes tops) using this. 20/30 dollars seems really low if you're only going to get a small amount of customers.
I'd read up on this thread posted here on HN just a few days ago, there's an incredible amount of info here:
From poking around I didn't see a way to do that. Without that I wouldn't really use it.