Apple Design Awards 2014
developer.apple.com
developer.apple.com
Would you compare the quantity of food received at a fast food joint vs fine dining?
Look, you can’t expect a game like that that’s sold for a couple bucks to last more than a few dozen minutes. People who make games have to eat, you know. Either you like that or you don’t. If you don’t like that, no problem, there is more than enough information out there to gauge that beforehand.
Not good value for money!! AN APP!!! And on HN as well. Unbelievable
If you compared it to Cut The Rope for example there's a lot more potential realised there.
It's also super beautiful, not just black and white (not that that isn't beautiful as well!)
Not that it's strictly relevant to the Apple Design Awards, but perhaps a reminder that it doesn't necessarily matter whether you win or not.
This award (and all the others given out this year) was nevertheless a nice recovery from Apple (compared to last years’ winners which were pretty crappy), showing what they value and telling the world about it.
I hope they continue to show off these values in the editorial decisions they will make in the App Store in the future (but they have been relatively good about that in the past, with a few missteps).
I think that 2048 is a more accessible game. It takes zero time to figure out how it works. Whereas Threes is a little more complex. I enjoyed figuring out how it works, though.
I haven't seen too many people talking about it on HN even though it's been near the top of the charts in the app store recently: definitely check it out if you have a chance!
Just in case you haven't realized, the line that you draw will continue the exact pattern that you draw, no matter what you draw, until you release or connect the line with a dot. There is a time limit on drawing but you have a lot of time.
I had originally assumed that some kind of physics were applied to the line once you release it but this is not the case.
Once I realized how the game worked, I got really into finding elegant solutions for the later levels. You can "cheat" many of the levels with ugly solutions, but there's almost always a very simple pattern you can draw that will solve the level. Finding these simple patterns is extremely satisfying.
I have gained a much better understanding of what I see in the sky. It’s nice to be able to pull up this app as soon as you see something in the sky and be able to tell what it is. Of course, other apps do that, too, but none do it as nicely.
I recommend going ISS watching with it. (Requires an IAP, I think, but as always app prices are disastrously low.) The ISS is really bright and easy to see, plus the thought of six people soaring by up there is quite uplifting. And without the app this would always be a thing you have to plan for, not a thing you accidentally see after dinner, then walk out to the big town square to see the ISS go by with the people you were eating with.
I have to admit, thumbs up
Might want to have a look at that copyediting.
I'm not sure how much of a big deal these awards are.
If you can't innovate within those boundaries then you might be Frank Zappa or The Residents but you're not Jimi Hendrix or The Beatles. That is, you might be too wild for your own good.