In the context of the article it makes sense. But out of context it appears to be saying that all games should cost a lot less than $60, which really isn't the point.
In fact to justify a luxury price point you just have to give people something they really want. For example, right now lots of people are paying $150 to get into the beta for Elite: Dangerous, a game that I presume will be substantially cheaper in full release:
If $60 is insane then $150 is totally nutballs, yet that is what a nontrivial slice of people are paying, because this beta is giving them something they want that they can't get any other way.
(Note: In the alpha, people were paying $295!)