The Two-Hour Rule
kenrockwell.com
kenrockwell.com
I realized the first time I ever read it that the article was a little tongue-in-cheek, but I still hated it. I could imagine the hordes of people reading it and rallying behind a "two-hour rule" banner, as if it in some way legitimized their poor work ethic.
I liked it a little better this time. If you read it and feel a little disgusted, then the chances are good that you probably aren't a bottom feeder.
Actually, I did know one guy who worked at a place like this in Australia. He completed his project for the week by Tuesday and when he asked his boss for more work, his boss just told him to take the rest of the week off.
Unfortunately, almost every other place requires you to still sit in your seat for the remaining time.
I think that 20% time has a lot to do with this. I dunno about other folks, but I view 20% time as "All those other things I could be doing with access to Google's data that I try to squeeze in when I don't have an official project to do." Given the near infinity of nifty things to do with the web and a few zillion computers at your fingertips, that's quite a lot.
Another big factor seems to be whether companies assign tasks to individuals or to products. The number of tasks you're assigned is limited by your manager's bandwidth: if you're a fairly talented worker at the bottom of the totem poll, it's very likely that you'll be able to complete tasks faster than your manager can dream them up. But if tasks are just assigned to the product - "Well, we could be better in X, Y, and Z ways. Oh, and anything else you can think up" - there are a potentially infinite number of ways that the product could be better. If you just pick them off one by one as soon as you finish your previous task, without worrying about who owns them, you end up perpetually busy.
The disgusting part is this is accepted as normal behavior. There's rarely punishment because these people earn their employer serious money. Contractors tend to be paid 1/2 - 1/4 of the money they actually bring in. For gov't contractors, there go your tax dollars.
People complain about government workers being lazy. No, they are just as lazy as most regular Americans[1].
[1] I have no idea if this applies to other countries, but human nature tells me it probably is.
Most people think they do much more.
At several large companies I worked at, it was absolutely impossible to do anything more that. Their structure made crushed any attempt at it with meetings. There were weeks where I had over 30 hours of meetings scheduled. Meetings where everyone felt productive but nothing really was accomplished.
Yet they were the social bugs, and in this part of the organization, that apparently was what succeeded. If where you are doesn't value your kind of input, then however good it is, it is others who will "succeed".
And they did "finish" things. Just in such a state, that others had to clean up the shortfall. But that wasn't really measured. I find most corporate "metrics" I've encountered akin to all the jokes you hear about statistics (lies, damned lies, and...).
Well, I've said before that I need to curb my "bitter old man" comments. But you asked for collaboration, so: Yes, this really does exist.
To remedy this, I try never to give them tasks, but instead to give them expectations, targets, and responsibilities. Then my job becomes one of checking in on them and assisting from time to time if they appear to be struggling. They know they'll be held accountable for how things turn out, so they tend to work hard.
That said, getting away from task-driven management is a constant struggle.
I used to work 3-month contracts, broken up by 9 month roadtrips, so coming back to the office I'd be stoked to get back to writing code, with months of pent-up energy ready to burst out in the form of productivity.
On two occasions, I took over projects from another developer who had been working on them the entire time I'd been away, and rebuilt them from scratch in less than a week. While it's certainly possible that I'm 100x-500x as productive as those guys, more likely is that they'd simply been coasting along that whole time.
It took a lot of diplomacy not to rock that particular boat. "Uh... yeah... it must be this new technology that's just so darn efficient. Certainly not any fault of the team or anything... Say, did you catch the game last night?"
IMHO, if you get the job done in 4 hours, someone else does it in 3 hours, someone else in 10 hours, and someone else in 13 hours, there is nothing wrong with being that 4 hour guy.
One odd bit: "42? What's with 42? Simple: at this contractor, we billed time in tenths of hours. 42 minutes is 0.7 hours." What?
That doesn't explain why :42 instead of :40 or :45. Hence the mention of 10ths of hours. That makes the choices :36, :42, :48, etc., and I guess ya gotta pick one.
(That's my best guess, anyway.)
So I did what I had to do to actually start getting things done at work. (In my case, I did an end-run around the truly awful boss who was going through a nasty divorce and taking it out on me.) And it didn't take long before I stopped hating life and myself. And I left that job with my head held high. (Because once I was useful, why have a truly awful boss?)
I can't say that I go full steam every hour of the day, but I like to go home at the end of every day knowing I accomplished something real and useful. There are days where the answer is no, but they're the exception. And since I started actually working, I've gotten good, my salary has gone up, and I'm much happier. And I just recently got a great job offer in the middle of a recession!
So, believe in the two-hour rule at your own peril. There's a sweet spot between this, and married to your job. (Workaholics really are a drain on morale too, but that's a different post.)
If cost plus accounting is removed and the military actually did projects based on competitive bidding and if the government made them stick to those bids, then you would see that most of the companies Ken worked for would not allow that type of slacking.
So yeah it sure it happens a lot, but at least you'd expect most people to feel slightly guilty about it. Ken, on the other hand, feels proud.
BTW I have some friends that are engineers in the defense industry and most of them work pretty hard, so i am not sure his rule applies for most of the defense industry even.
>If you don't own the business, there isn't much to gain by putting yourself out as hard as if it were your own.
Be selfish.
>My dad never fell for this. He completed all his real and personal work on time, and always left around 4:30 PM as everyone else did (while charging until 4:42PM) so he was always home for us at about 5PM every night.*
Charge for work you don't do.
>Because of this, you need to play it cool. It's always good idea to look busy. Whenever I was working on important personal projects at work, I always had a back story prepared about how that work was critical to my real job in case I got busted. I never did; bosses rarely get out and walk around.
Lie.
>Another tactic is, presuming your work has more than one precise location where you might be working, is to make it look as if you're at the other place working. For instance, those of us who design and build Weapons of Mass Destruction (WMDs), have a desk in an office, as well as laboratories, machine shops and test ranges. If I'm not sitting at my desk, people then look for me down in the lab. If you make each location look as if you're in that day, but probably at the other location, you can go home for a few hours at a time. For instance, if you leave a half-full drink and your jacket at your desk, people will presume you're down in the lab.
Deceive.
Joke or not, this article revolted me. Regardless of the pay, the constant lying and slacking just screws the "clever" two-hour worker. After a decade or two of that, they may not be capable of actual productivity. I just may not be cut out for work in America... at least not the one this guy is living in.
The corollary to this is, of course, why one might want to found a startup.