Explanation of 44.1 kHz CD sampling rate
www1.cs.columbia.edu
www1.cs.columbia.edu
Edit:
Well it turns out that 44.056 KHz was used for the "EIAJ digital-audio-on-videotape standard"
http://recordingtheworld.infopop.cc/eve/forums/a/tpc/f/22260...
(Color was encoded as a high-frequency sine-wave on top of the black-and-white signal which is mostly invisible on a black-and-white set (which allows for backwards compatibility). The phase of the fuzz indicates hue, and the amplitude indicates color intensity. This is why in the old system, if someone wore a shirt with vertical stripes on TV, viewers would see a rainbow of color over the shirt.)
Sony was originally proposing 44.056 kHz (NTSC - popular in Japan) with 16 bits while Philips was pushing for 44.1 kHz (PAL - popular in Europe) with 14 bits. The two reconciled their differences at the 4th Red Book meeting in 1980[1]. Sony was further ahead in developing the CD players but Philips supposedly was in the lead when it came to making the CD's[2]. Sony insisted on 16 bit vs while Philips was pushing for 14 bit. As a compromise they may have gone with the 44.1 kHz Philips was proposing and the 16 bit Sony was proposing because it would be easier to remember. Posts [1] and [2] are in direct conflict with each other on this point. There was further tension over what size disc to use [2].
The CD was one meeting away from launching another format war in the spirit of VHS vs Betamax or Blu-ray vs HD-DVD
Of course 44.056 kHz products did make it into the field for professional audio engineers. Anecdotally this made for some trouble: http://www.realhd-audio.com/?p=2197
[1] http://www.exp-math.uni-essen.de/~immink/pdf/beethoven.htm [2] http://www.whathifi.com/blog/the-cd-is-30-years-old-today
❝Of course, lots of CDs were released with the original 44.056 kHz rate simple reclocked at 44.1 kHz. This resulted in a very slight speed increase AND a pitch shift of less than a quartertone.❞
While technically true (less than a quartertone), it's much, much, much less than a quartertone. It's 1.7cent (1.7 percent of a half-tone, or 1/30th of a quartertone). If you accidentally mix up 48kHz and 44.1, it's a much more noticable 1.5 half-tones. I doubt that this slight detuning is so blatantly obvious that it "feaks out" even a very well trained and very hot tempered classical violinist.
If you want to check the math: There are 12 semitones in an octave. One octave doubles the frequency, so the frequency difference between two adjacent semitones (e.g. from any key on your piano to the adjacent white or black key) is the twelfth root of two: ~1.0595. When tuning your guitar, your tuner might display the deviation from the true tone in cents, that's 1% of the interval between two halftones, or (python) math.pow(2,1.0/12.0e2) -> 1.0005777895065548.
Frequency ration between 44.1 and 44.056 kHz is 1.0009987.
Playing the bottom 14-bits would make anything with nonzero top two bits sound mostly like noise.
"Linear Systems and Optimization | The Fourier Transform and its Applications"
https://news.ycombinator.com/item?id=7789767
http://see.stanford.edu/see/courseInfo.aspx?coll=84d174c2-d7...
Also, 48kHz is 2^7 * 3 * 5^3 so it actually avoids the larger prime factor of 7. Not that anyone cares: just use an actual power of two as your window size to begin with!
What this has to do with 44.1 kHz is beyond me, however..
10ms of 44.1kHz is 441 samples, which is odd and thus a not really fantastic size for easily implemented factorizations.
Of course, if you can pick your own analysis interval you can pick some nice power of two or other very smooth number. But thats true regardless of the sampling rate.
I'm only guessing but it looks like 3 stereo samples per line plus some extra data (ECC?) on the right. Its quite interesting to see how the pattern changes when the music fades out (around 3:50, 9:20, and 13:25).
I wonder what kind of sound you could extract given only the low-quality YouTube video as a source.
http://en.wikipedia.org/wiki/Helical_scan
This came along for video applications. Up until then the idea of tapes for audio or data was to put as many linear tracks on them as possible. With video some new thinking was needed, hence the helical scan. As it turned out helical scan was the future for data and audio storage too.
I'd get the play time of a reel-to-reel in a device that I already owned, and so no additional space was needed on my shelf.
The 48Khz rate used by everything apart from CDs also came from video standards according to http://www.tvtechnology.com/opinions/0087/digital-audio-samp...
Here's some more about the number-theory used in digital video, from 1990 during the standardisation of HD: http://www.poynton.com/papers/SMPTE_90_Magic_Numbers.html
These stories are like finally getting to see the cards from a game long over. Pure gold to me. Upvoted.