On some level, its a question of how you both eat the cookie and have it, right? What independent game developers want is some guarantee of a base income, but also with the option to cash in big if they do make it big.
Maybe there is an opportunity there - I'm not sure if a credits organisation is what you're looking for. But maybe something like a self-organised fund that will buy stakes in individual projects, where the stakes are paid out more in a salary style?
Semi-organised group of indie-game developers that guarantee a (lowish) living income to all in the group in exchange for a relatively large chunk of any large windfalls to support the future. If games are actually sustainable then something like that feels like it could stand a reasonable chance, right? Assuming you get past a critical size and have some name recognition. Could also move into the same benefit areas that unions do.
Essentially something like your own very light-weight union/co-op.