Well, there goes the gaming industry.
Well, there goes the gaming industry.
Would this also apply to products like Uber? I use it all the time, and can't imagine life without it. Am I addicted to it? Is it an unethical company because people love to use it and it provides value to their lives?
Uber doesn't have a monopoly in ride-sharing, and Twitter doesn't have a monopoly in microblogging.
Would you say you have an addiction to Uber?
Social gaming (someone mentioned below) does, to a point, and then it's engineered to go way, way beyond that point.
It's complicated of course - and there's a spectrum - but I think a bad sign is if your architecture is intended to hack the reward systems of your customers.
I think you mean the micro-transaction social gaming industry.
If you re-read what you quoted (emphasis mine):
"By the way, if significant portions of your userbase are capable of becoming addicted to your product, consider that it may not be fully ethical to produce it."