Living with Lag [video]
livingwithlag.com
livingwithlag.com
I find this contradicting. They talk about lag, but offer bandwidth. What about latency? Shouldn't they talk about milliseconds of delay from your computer to the server and back?
It's not necessarily contradicting, but it shows a fundamental misunderstanding, or rather, lack of knowledge. You are absolutely right that they should talk about latency.
But at the same time, one has to acknowledge that nowadays latency seldom is a problem, and bandwidth usage by various applications has increased. But when stuff online happens too slow for whatever reason, it's colloquially referred to as 'lag'. So it's somewhat understandable that some people (begin to) confuse things.
EDIT: Had a second look at the Advert; now it's obvious why the distinction is missing; as they (naturally) separate their offerings by bandwidth, not latency.
How do you figure this? That doesn't follow at all. The proverbial[1] van full of microSD cards may have much more bandwidth than a 1Gbps line, but it will never turn around in 0.2ms.
[1] http://www.tidbitsfortechs.com/2013/09/never-underestimate-t... - 67Tbps estimated bandwidth for a station wagon going between LA and NYC.
I'd love to try this for a day but I think after a few minutes with the dev Rift you tend to strain your eyes in my experience. Fantastic ad though.
1. No depth perception
2. Everything seams to be a bit closer than they actually are.
3. The camera view field is allot smaller than your eyes view filed.
Cool nonetheless.
The potential would be great if the games could then query the arms locations and allow the use to interact with the game. I.e. hold a fun, or manipulate menus Minority Report style.
I couldn't find any information on this in the faq or the "Unofficial Hacker News FAQ".
It's funny, relatable, and immediately makes you want to buy the product they're selling. Also, very cool use of hot new technology.
Source: Played all my games across the Pacific ocean in the 90s with 300+ latency.