Richard Garriott’s D&D #1 Contest
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4) Add a “© 1977-2014 Richard Garriott” at the beginning.
5) May include an addition of “Ported by DEVELOPER NAME”.
6) Must agree that all rights to this port remain property of Richard GarriottThe obvious thing to do is that you're only eligible for the contest if you grant the contest-holders appropriate (non-exclusive) rights.
© 1974 Tactical Studies Rules
... while you're at it.Update: Also, I'm no longer familiar with any BASIC dialect, and I've never been familiar with any that ran on a PDP-11, but am I mistaken in thinking these two lines
00210 FILE #1="DNG1"
00220 FILE #2="DNG2",#3="DNG3",#4="DNG4",#5="DNG5",#6="DNG6"
reference other files, which judging by their names might contain dungeon definitions required for the game to work?If so, I have to think this is going to be a short contest with a most disappointing result.
Star Trek was written in 1971 and looks pretty similar as well. http://en.wikipedia.org/wiki/Star_Trek_(text_game)
+--------+-------+
| | |
+----+ | |
| | .
. . .
. . .
... etc.The dungeon files contain just 25*25 numbers, and looking at line 02370 onwards their meanings are: 0 for empty space, 1 for wall, 2 for trap, 3 for secret door, 4 for door, 5 for monster, 6 for gold, 7 and 8 perhaps mushrooms (they increase your HP or CON by 1, then randomly choose whether to poison you; they are randomly scattered when reading the dungeon file on line 01445 onward).
I am really curious to know what they think of this source code. Is it readable and understandable without access to any kind of BASIC manual? Or are you making use of as much online documentation as you can to grok it?
(What I'd really like to see is a PDP-11 emulator written in C and compiled via asm.js, &c., &c., but I doubt anyone seriously pursuing the contest will be quite that insane.)
http://bitsavers.trailing-edge.com/pdf/dec/pdp11/basic/DEC-1...
Anyone know where to find the text?
This claims to have copy and pastable text.
https://www.shroudoftheavatar.com/forum/index.php?threads/dn...